Minimally Simple Binaural Room Modeling Using a Single Feedback Delay Network
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N. Agus, H. Anderson, J. Chen, S. Lui, and D. Herremans, "Minimally Simple Binaural Room Modeling Using a Single Feedback Delay Network," J. Audio Eng. Soc., vol. 66, no. 10, pp. 791-807, (2018 October.). doi: https://doi.org/10.17743/jaes.2018.0045
N. Agus, H. Anderson, J. Chen, S. Lui, and D. Herremans, "Minimally Simple Binaural Room Modeling Using a Single Feedback Delay Network," J. Audio Eng. Soc., vol. 66 Issue 10 pp. 791-807, (2018 October.). doi: https://doi.org/10.17743/jaes.2018.0045
Abstract: The widespread adoption of acoustic modeling in such applications as 3D gaming and virtual reality simulation are generally hindered by the complexity of the implementation. The most efficient binaural acoustic modeling systems use a multi-tap delay to generate early reflections, which are then combined with a feedback delay network to produce generic late reverberation. This report presents a method of binaural acoustic simulation that uses one feedback delay network to simultaneously model both first-order reflections and late reverberation. The advantages are simplicity and efficiency. The proposed method is compared to existing methods for modeling binaural early reflections using a multi-tap delay line. Measurements of ISO standard evaluators including interaural correlation coefficient, decay time, clarity, definition, and center time indicate that the proposed method achieves a comparable accuracy to less efficient methods. The proposed method is implemented as an iOS application, and is able to auralize input signal directly without convolution and update in real time. This significantly reduces the computational time because it does not need to produce an impulse response after every parameter update.
@article{agus2018minimally,
author={agus, natalie and anderson, hans and chen, jer-ming and lui, simon and herremans, dorien},
journal={journal of the audio engineering society},
title={minimally simple binaural room modeling using a single feedback delay network},
year={2018},
volume={66},
number={10},
pages={791-807},
doi={https://doi.org/10.17743/jaes.2018.0045},
month={october},}
@article{agus2018minimally,
author={agus, natalie and anderson, hans and chen, jer-ming and lui, simon and herremans, dorien},
journal={journal of the audio engineering society},
title={minimally simple binaural room modeling using a single feedback delay network},
year={2018},
volume={66},
number={10},
pages={791-807},
doi={https://doi.org/10.17743/jaes.2018.0045},
month={october},
abstract={the widespread adoption of acoustic modeling in such applications as 3d gaming and virtual reality simulation are generally hindered by the complexity of the implementation. the most efficient binaural acoustic modeling systems use a multi-tap delay to generate early reflections, which are then combined with a feedback delay network to produce generic late reverberation. this report presents a method of binaural acoustic simulation that uses one feedback delay network to simultaneously model both first-order reflections and late reverberation. the advantages are simplicity and efficiency. the proposed method is compared to existing methods for modeling binaural early reflections using a multi-tap delay line. measurements of iso standard evaluators including interaural correlation coefficient, decay time, clarity, definition, and center time indicate that the proposed method achieves a comparable accuracy to less efficient methods. the proposed method is implemented as an ios application, and is able to auralize input signal directly without convolution and update in real time. this significantly reduces the computational time because it does not need to produce an impulse response after every parameter update.},}
TY - paper
TI - Minimally Simple Binaural Room Modeling Using a Single Feedback Delay Network
SP - 791
EP - 807
AU - Agus, Natalie
AU - Anderson, Hans
AU - Chen, Jer-Ming
AU - Lui, Simon
AU - Herremans, Dorien
PY - 2018
JO - Journal of the Audio Engineering Society
IS - 10
VO - 66
VL - 66
Y1 - October 2018
TY - paper
TI - Minimally Simple Binaural Room Modeling Using a Single Feedback Delay Network
SP - 791
EP - 807
AU - Agus, Natalie
AU - Anderson, Hans
AU - Chen, Jer-Ming
AU - Lui, Simon
AU - Herremans, Dorien
PY - 2018
JO - Journal of the Audio Engineering Society
IS - 10
VO - 66
VL - 66
Y1 - October 2018
AB - The widespread adoption of acoustic modeling in such applications as 3D gaming and virtual reality simulation are generally hindered by the complexity of the implementation. The most efficient binaural acoustic modeling systems use a multi-tap delay to generate early reflections, which are then combined with a feedback delay network to produce generic late reverberation. This report presents a method of binaural acoustic simulation that uses one feedback delay network to simultaneously model both first-order reflections and late reverberation. The advantages are simplicity and efficiency. The proposed method is compared to existing methods for modeling binaural early reflections using a multi-tap delay line. Measurements of ISO standard evaluators including interaural correlation coefficient, decay time, clarity, definition, and center time indicate that the proposed method achieves a comparable accuracy to less efficient methods. The proposed method is implemented as an iOS application, and is able to auralize input signal directly without convolution and update in real time. This significantly reduces the computational time because it does not need to produce an impulse response after every parameter update.
The widespread adoption of acoustic modeling in such applications as 3D gaming and virtual reality simulation are generally hindered by the complexity of the implementation. The most efficient binaural acoustic modeling systems use a multi-tap delay to generate early reflections, which are then combined with a feedback delay network to produce generic late reverberation. This report presents a method of binaural acoustic simulation that uses one feedback delay network to simultaneously model both first-order reflections and late reverberation. The advantages are simplicity and efficiency. The proposed method is compared to existing methods for modeling binaural early reflections using a multi-tap delay line. Measurements of ISO standard evaluators including interaural correlation coefficient, decay time, clarity, definition, and center time indicate that the proposed method achieves a comparable accuracy to less efficient methods. The proposed method is implemented as an iOS application, and is able to auralize input signal directly without convolution and update in real time. This significantly reduces the computational time because it does not need to produce an impulse response after every parameter update.
Authors:
Agus, Natalie; Anderson, Hans; Chen, Jer-Ming; Lui, Simon; Herremans, Dorien
Affiliations:
Singapore University of Technology and Design, Singapore; Agency for Science, Technology and Research (A*STAR), Singapore(See document for exact affiliation information.) JAES Volume 66 Issue 10 pp. 791-807; October 2018
Publication Date:
October 16, 2018Import into BibTeX
Permalink:
http://www.aes.org/e-lib/browse.cfm?elib=19862