Individualized HRTF for Playing VR Videos with Ambisonics Spatial Audio on HMDs
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M. Binelli, D. Pinardi, T. Nili, and A. Farina, "Individualized HRTF for Playing VR Videos with Ambisonics Spatial Audio on HMDs," Paper P3-5, (2018 August.). doi:
M. Binelli, D. Pinardi, T. Nili, and A. Farina, "Individualized HRTF for Playing VR Videos with Ambisonics Spatial Audio on HMDs," Paper P3-5, (2018 August.). doi:
Abstract: Current audio/video head-mounted rendering systems for virtual and augmented reality rely on a binaural approach combined with Ambisonics technology. These head-tracking systems employ generic HRTFs commonly measured with a dummy head in anechoic room. In this paper we describe a new solution that has been designed to play 360 video files with spatial audio, developed for desktop and portable platforms and built from existing open source software. The HRTF sets can be loaded from a standard audio file chosen in an existing database or from an ad-hoc measurement. The capability to switch multiple HRTF sets while playing files has been added.
@article{binelli2018individualized,
author={binelli, marco and pinardi, daniel and nili, tiziano and farina, angelo},
journal={journal of the audio engineering society},
title={individualized hrtf for playing vr videos with ambisonics spatial audio on hmds},
year={2018},
volume={},
number={},
pages={},
doi={},
month={august},}
@article{binelli2018individualized,
author={binelli, marco and pinardi, daniel and nili, tiziano and farina, angelo},
journal={journal of the audio engineering society},
title={individualized hrtf for playing vr videos with ambisonics spatial audio on hmds},
year={2018},
volume={},
number={},
pages={},
doi={},
month={august},
abstract={current audio/video head-mounted rendering systems for virtual and augmented reality rely on a binaural approach combined with ambisonics technology. these head-tracking systems employ generic hrtfs commonly measured with a dummy head in anechoic room. in this paper we describe a new solution that has been designed to play 360 video files with spatial audio, developed for desktop and portable platforms and built from existing open source software. the hrtf sets can be loaded from a standard audio file chosen in an existing database or from an ad-hoc measurement. the capability to switch multiple hrtf sets while playing files has been added.},}
TY - paper
TI - Individualized HRTF for Playing VR Videos with Ambisonics Spatial Audio on HMDs
SP -
EP -
AU - Binelli, Marco
AU - Pinardi, Daniel
AU - Nili, Tiziano
AU - Farina, Angelo
PY - 2018
JO - Journal of the Audio Engineering Society
IS -
VO -
VL -
Y1 - August 2018
TY - paper
TI - Individualized HRTF for Playing VR Videos with Ambisonics Spatial Audio on HMDs
SP -
EP -
AU - Binelli, Marco
AU - Pinardi, Daniel
AU - Nili, Tiziano
AU - Farina, Angelo
PY - 2018
JO - Journal of the Audio Engineering Society
IS -
VO -
VL -
Y1 - August 2018
AB - Current audio/video head-mounted rendering systems for virtual and augmented reality rely on a binaural approach combined with Ambisonics technology. These head-tracking systems employ generic HRTFs commonly measured with a dummy head in anechoic room. In this paper we describe a new solution that has been designed to play 360 video files with spatial audio, developed for desktop and portable platforms and built from existing open source software. The HRTF sets can be loaded from a standard audio file chosen in an existing database or from an ad-hoc measurement. The capability to switch multiple HRTF sets while playing files has been added.
Current audio/video head-mounted rendering systems for virtual and augmented reality rely on a binaural approach combined with Ambisonics technology. These head-tracking systems employ generic HRTFs commonly measured with a dummy head in anechoic room. In this paper we describe a new solution that has been designed to play 360 video files with spatial audio, developed for desktop and portable platforms and built from existing open source software. The HRTF sets can be loaded from a standard audio file chosen in an existing database or from an ad-hoc measurement. The capability to switch multiple HRTF sets while playing files has been added.
Authors:
Binelli, Marco; Pinardi, Daniel; Nili, Tiziano; Farina, Angelo
Affiliations:
University of Parma, Parma, Italy; ASK Industries, Reggio Emilia, Italy(See document for exact affiliation information.)
AES Conference:
2018 AES International Conference on Audio for Virtual and Augmented Reality (August 2018)
Paper Number:
P3-5
Publication Date:
August 11, 2018Import into BibTeX
Permalink:
http://www.aes.org/e-lib/browse.cfm?elib=19679