Head Movements Made by Listeners in Experimental and Real-Life Listening Activities
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C. Kim, R. Mason, and T. Brookes, "Head Movements Made by Listeners in Experimental and Real-Life Listening Activities," J. Audio Eng. Soc., vol. 61, no. 6, pp. 425-438, (2013 June.). doi:
C. Kim, R. Mason, and T. Brookes, "Head Movements Made by Listeners in Experimental and Real-Life Listening Activities," J. Audio Eng. Soc., vol. 61 Issue 6 pp. 425-438, (2013 June.). doi:
Abstract: Understanding the way in which listeners move their heads must be part of any objective model for evaluating and reproducing the sonic experience of space. Head movement is part of the listening experience because it allows for sensing the spatial distribution of parameters. In the first experiment, the head positions of subjects was recorded when they were asked to evaluate perceived source location, apparent source width, envelopment, and timbre of synthesis stimuli. Head motion was larger when judging source width than when judging direction or timbre. In the second experiment, head movement was observed in natural listening activities such as concerts, movies, and video games. Because the statistics of movement were similar to that observed in the first experiment, laboratory results can to be used as the basis of an objective model of spatial behavior. The results were based on 10 subjects.
@article{kim2013head,
author={kim, chungeun and mason, russell and brookes, tim},
journal={journal of the audio engineering society},
title={head movements made by listeners in experimental and real-life listening activities},
year={2013},
volume={61},
number={6},
pages={425-438},
doi={},
month={june},}
@article{kim2013head,
author={kim, chungeun and mason, russell and brookes, tim},
journal={journal of the audio engineering society},
title={head movements made by listeners in experimental and real-life listening activities},
year={2013},
volume={61},
number={6},
pages={425-438},
doi={},
month={june},
abstract={understanding the way in which listeners move their heads must be part of any objective model for evaluating and reproducing the sonic experience of space. head movement is part of the listening experience because it allows for sensing the spatial distribution of parameters. in the first experiment, the head positions of subjects was recorded when they were asked to evaluate perceived source location, apparent source width, envelopment, and timbre of synthesis stimuli. head motion was larger when judging source width than when judging direction or timbre. in the second experiment, head movement was observed in natural listening activities such as concerts, movies, and video games. because the statistics of movement were similar to that observed in the first experiment, laboratory results can to be used as the basis of an objective model of spatial behavior. the results were based on 10 subjects.},}
TY - paper
TI - Head Movements Made by Listeners in Experimental and Real-Life Listening Activities
SP - 425
EP - 438
AU - Kim, Chungeun
AU - Mason, Russell
AU - Brookes, Tim
PY - 2013
JO - Journal of the Audio Engineering Society
IS - 6
VO - 61
VL - 61
Y1 - June 2013
TY - paper
TI - Head Movements Made by Listeners in Experimental and Real-Life Listening Activities
SP - 425
EP - 438
AU - Kim, Chungeun
AU - Mason, Russell
AU - Brookes, Tim
PY - 2013
JO - Journal of the Audio Engineering Society
IS - 6
VO - 61
VL - 61
Y1 - June 2013
AB - Understanding the way in which listeners move their heads must be part of any objective model for evaluating and reproducing the sonic experience of space. Head movement is part of the listening experience because it allows for sensing the spatial distribution of parameters. In the first experiment, the head positions of subjects was recorded when they were asked to evaluate perceived source location, apparent source width, envelopment, and timbre of synthesis stimuli. Head motion was larger when judging source width than when judging direction or timbre. In the second experiment, head movement was observed in natural listening activities such as concerts, movies, and video games. Because the statistics of movement were similar to that observed in the first experiment, laboratory results can to be used as the basis of an objective model of spatial behavior. The results were based on 10 subjects.
Understanding the way in which listeners move their heads must be part of any objective model for evaluating and reproducing the sonic experience of space. Head movement is part of the listening experience because it allows for sensing the spatial distribution of parameters. In the first experiment, the head positions of subjects was recorded when they were asked to evaluate perceived source location, apparent source width, envelopment, and timbre of synthesis stimuli. Head motion was larger when judging source width than when judging direction or timbre. In the second experiment, head movement was observed in natural listening activities such as concerts, movies, and video games. Because the statistics of movement were similar to that observed in the first experiment, laboratory results can to be used as the basis of an objective model of spatial behavior. The results were based on 10 subjects.
Authors:
Kim, Chungeun; Mason, Russell; Brookes, Tim
Affiliation:
Institute of Sound Recording, University of Surrey, Guildford, UK JAES Volume 61 Issue 6 pp. 425-438; June 2013
Publication Date:
July 8, 2013Import into BibTeX
Permalink:
http://www.aes.org/e-lib/browse.cfm?elib=16833