F. Rumsey, "Spatial Audio: Eighty Years After Blumlein," J. Audio Eng. Soc., vol. 59, no. 1/2, pp. 57-62, (2011 January.). doi:
F. Rumsey, "Spatial Audio: Eighty Years After Blumlein," J. Audio Eng. Soc., vol. 59 Issue 1/2 pp. 57-62, (2011 January.). doi:
Abstract: [Feature] Novel spatial audio processing and rendering tools are enabling the simulation and control of 3-D audio reproduction in a wide range of contexts. From unusual transducer types to the creation and virtualization of believable audio spaces, papers presented at the 40th International Conference exemplified the impressive range of research in this fast-moving field.
@article{rumsey2011spatial,
author={rumsey, francis},
journal={journal of the audio engineering society},
title={spatial audio: eighty years after blumlein},
year={2011},
volume={59},
number={1/2},
pages={57-62},
doi={},
month={january},}
@article{rumsey2011spatial,
author={rumsey, francis},
journal={journal of the audio engineering society},
title={spatial audio: eighty years after blumlein},
year={2011},
volume={59},
number={1/2},
pages={57-62},
doi={},
month={january},
abstract={[feature] novel spatial audio processing and rendering tools are enabling the simulation and control of 3-d audio reproduction in a wide range of contexts. from unusual transducer types to the creation and virtualization of believable audio spaces, papers presented at the 40th international conference exemplified the impressive range of research in this fast-moving field.},}
TY - feature
TI - Spatial Audio: Eighty Years After Blumlein
SP - 57
EP - 62
AU - Rumsey, Francis
PY - 2011
JO - Journal of the Audio Engineering Society
IS - 1/2
VO - 59
VL - 59
Y1 - January 2011
TY - feature
TI - Spatial Audio: Eighty Years After Blumlein
SP - 57
EP - 62
AU - Rumsey, Francis
PY - 2011
JO - Journal of the Audio Engineering Society
IS - 1/2
VO - 59
VL - 59
Y1 - January 2011
AB - [Feature] Novel spatial audio processing and rendering tools are enabling the simulation and control of 3-D audio reproduction in a wide range of contexts. From unusual transducer types to the creation and virtualization of believable audio spaces, papers presented at the 40th International Conference exemplified the impressive range of research in this fast-moving field.
[Feature] Novel spatial audio processing and rendering tools are enabling the simulation and control of 3-D audio reproduction in a wide range of contexts. From unusual transducer types to the creation and virtualization of believable audio spaces, papers presented at the 40th International Conference exemplified the impressive range of research in this fast-moving field.