Auditory Landmarks Enhance Circular Vection in Multimodal Virtual Reality
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A. Väljamäe, P. Larsson, D. Västfjäll, and M. Kleiner, "Auditory Landmarks Enhance Circular Vection in Multimodal Virtual Reality," J. Audio Eng. Soc., vol. 57, no. 3, pp. 111-120, (2009 March.). doi:
A. Väljamäe, P. Larsson, D. Västfjäll, and M. Kleiner, "Auditory Landmarks Enhance Circular Vection in Multimodal Virtual Reality," J. Audio Eng. Soc., vol. 57 Issue 3 pp. 111-120, (2009 March.). doi:
Abstract: The means by which an individual distinguishes between (a) self-movement relative to a fixed external object and (b) a fixed sense of self relative to a moving object involves both sensory input and cognitive processes. The current study examines the cognitive influences of an auditory presentation on the illusion of motion. The illusion of self-motion was strongest when simulating multiple auditory objects of the type that are expected to be immobile: acoustic landmarks. The effect is strongest without visual cues, which can dominate if present. The addition of vibrotactile stimulation of the whole body was only selectively contributing to the experience of being in motion depending on the simulated auditory objects.
@article{väljamäe2009auditory,
author={väljamäe, aleksander and larsson, pontus and västfjäll, daniel and kleiner, mendel},
journal={journal of the audio engineering society},
title={auditory landmarks enhance circular vection in multimodal virtual reality},
year={2009},
volume={57},
number={3},
pages={111-120},
doi={},
month={march},}
@article{väljamäe2009auditory,
author={väljamäe, aleksander and larsson, pontus and västfjäll, daniel and kleiner, mendel},
journal={journal of the audio engineering society},
title={auditory landmarks enhance circular vection in multimodal virtual reality},
year={2009},
volume={57},
number={3},
pages={111-120},
doi={},
month={march},
abstract={the means by which an individual distinguishes between (a) self-movement relative to a fixed external object and (b) a fixed sense of self relative to a moving object involves both sensory input and cognitive processes. the current study examines the cognitive influences of an auditory presentation on the illusion of motion. the illusion of self-motion was strongest when simulating multiple auditory objects of the type that are expected to be immobile: acoustic landmarks. the effect is strongest without visual cues, which can dominate if present. the addition of vibrotactile stimulation of the whole body was only selectively contributing to the experience of being in motion depending on the simulated auditory objects.},}
TY - paper
TI - Auditory Landmarks Enhance Circular Vection in Multimodal Virtual Reality
SP - 111
EP - 120
AU - Väljamäe, Aleksander
AU - Larsson, Pontus
AU - Västfjäll, Daniel
AU - Kleiner, Mendel
PY - 2009
JO - Journal of the Audio Engineering Society
IS - 3
VO - 57
VL - 57
Y1 - March 2009
TY - paper
TI - Auditory Landmarks Enhance Circular Vection in Multimodal Virtual Reality
SP - 111
EP - 120
AU - Väljamäe, Aleksander
AU - Larsson, Pontus
AU - Västfjäll, Daniel
AU - Kleiner, Mendel
PY - 2009
JO - Journal of the Audio Engineering Society
IS - 3
VO - 57
VL - 57
Y1 - March 2009
AB - The means by which an individual distinguishes between (a) self-movement relative to a fixed external object and (b) a fixed sense of self relative to a moving object involves both sensory input and cognitive processes. The current study examines the cognitive influences of an auditory presentation on the illusion of motion. The illusion of self-motion was strongest when simulating multiple auditory objects of the type that are expected to be immobile: acoustic landmarks. The effect is strongest without visual cues, which can dominate if present. The addition of vibrotactile stimulation of the whole body was only selectively contributing to the experience of being in motion depending on the simulated auditory objects.
The means by which an individual distinguishes between (a) self-movement relative to a fixed external object and (b) a fixed sense of self relative to a moving object involves both sensory input and cognitive processes. The current study examines the cognitive influences of an auditory presentation on the illusion of motion. The illusion of self-motion was strongest when simulating multiple auditory objects of the type that are expected to be immobile: acoustic landmarks. The effect is strongest without visual cues, which can dominate if present. The addition of vibrotactile stimulation of the whole body was only selectively contributing to the experience of being in motion depending on the simulated auditory objects.
Authors:
Väljamäe, Aleksander; Larsson, Pontus; Västfjäll, Daniel; Kleiner, Mendel
Affiliation:
Division of Applied Acoustics, Chalmers University of Technology, Gothenburg, Sweden JAES Volume 57 Issue 3 pp. 111-120; March 2009
Publication Date:
March 24, 2009Import into BibTeX
Permalink:
http://www.aes.org/e-lib/browse.cfm?elib=14809