AES E-Library

AES E-Library

A 3D Ambisonic Based Binaural Sound Reproduction System

A 3D real time rendering engine for sound reproduction via headphones is presented. Binaural sound reproduction requires filtering of virtual sources with head related transfer functions (HRTFs). To improve source localization capabilities head tracking as well as room simulation have to be incorporated. This yields the problem of high-quality time-varying interpolation between different HRTFs. The proposed solution uses a virtual ambisonic approach that results in time invariant HRTF filter.

AES Conference:
Paper Number:
Publication Date:

Click to purchase paper as a non-member or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member and would like to subscribe to the E-Library then Join the AES!

This paper costs $33 for non-members and is free for AES members and E-Library subscribers.

Learn more about the AES E-Library

E-Library Location:

Start a discussion about this paper!

AES - Audio Engineering Society