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Perceptual Evaluation of Synthetic Early Binaural Room Impulse Responses Based on a Parametric Model
 
Implementation and Evaluation of a Low-Cost Headtracker for Binaural Synthesis
 
Influence of Head Tracking on the Externalization of Auditory Events at Divergence between Synthesized and Listening Room Using a Binaural Headphone System
 
Laboratory Reproduction of Binaural Concert Hall Measurements through Individual Headphone Equalization at the Eardrum
 
Approaching Immersive 3D Audio Broadcast Streams of Live Performances
 
Active Vibration Control of Breakup Modes in Loudspeaker Diaphragms
 
An Acoustic Radiator with Integrated Cavity and Active Control of Surface Vibration
 
The Acoustic Design of Minimum Diffraction Coaxial Loudspeakers with Integrated Waveguides
 
Root Cause Analysis of Rocking Modes in the Nonlinear Domain
 
Nonlinearity of Ported Loudspeaker Enclosures
 
Efficiency Investigation of Subwoofer Driven Around Resonance Frequency
 
An Analytical Approach for Optimizing the Curving of Line Source Arrays
 
Analysis of the Subgrouping Practices of Professional Mix Engineers
 
Combining Preference Ratings with Sensory Profiling for the Comparison of Audio Reproduction Systems
 
The Audience Effect on the Acoustics of Ancient Theaters in Modern Use
 
Evaluation of Training to Improve Auditory Memory Capabilities on a Mobile Device Based on a Serious Game Application
 
Conversational Speech Quality in Noisy Environments
 
Acoustic Room Modelling Using a Spherical Camera for Reverberant Spatial Audio Objects
 
Estimating the Diffuseness Level of the Acoustic Field—Reverberation Chamber Under Study
 
Environmental and Technical Problems in Acoustical Scaled Models
 
OpenAirLib: A JavaScript Library for the Acoustics of Spaces
 
Measurement and Visualization of Sound Intensity Vector Distribution in Proximity of Acoustic Diffusers
 
Comparison of Spatial Characteristics of Head-Related Transfer Functions between the Horizontal and Median Planes
 
An Experiment to Evaluate the Performance of a Parametric Model for the Individualization of the HRTF in the Median Plane
 
The Influence of Symmetrical Human Ears on the Front-Back Confusion
 
Quantifying Consistency in Loudspeaker System Production
 
Loudspeakers Performance Variance Due to Components and Assembly Process
 
Evaluation of Audio Test Methods and Measurements for End-of-the-Line Automotive Loudspeaker Quality Control
 
Determining Pronunciation Differences in English Allophones Utilizing Audio Signal Parameterization
 
Mathematical Model of the Acoustic Signal Generated by the Combustion Engine
 
Whispered Speech Speaker Recognition. Listening Tests versus Speaker Recognition System
 
A Study on Audio Signal Processed by "Instant Mastering" Services
 
Augmented Reality to Improve Orchestra Conductors’ Headphone Monitoring
 
Wave Field Synthesis Driving Functions for Large-Scale Sound Reinforcement Using Line Source Arrays
 
Position Dependence of Fractional Derivative Models for Loudspeaker Voice Coils with Lossy Inductance
 
Model for Evaluation of Power Consumption of Vented Box Loudspeakers
 
Assessment of the Radiation Mode Method for In Situ Measurements of Loudspeaker Systems
 
The Median-Plane Summing Localization in Ambisonics Reproduction
 
Exploring the Perceptual Sweet Area in Ambisonics
 
Phantom Source Widening by Filtered Sound Objects
 
Ambisonic Spatial Blur
 
Comparing Ambisonic Microphones—Part 2
 
Object-Based Reverberation Encoding from First-Order Ambisonic RIRs
 
Further Investigations on the Design of Radial Filters for the Driving Functions of Near-Field Compensated Higher-Order Ambisonics
 
Supply Voltage Scaling Technique of Triode Tube Based on Harmonic Distortion Characteristics
 
Linear Phase Crosstalk Cancellation Filters
 
GaN FETs Drive Fidelity and Efficiency in Class-D Audio Amplifiers
 
Ultra Efficient Linear Amplifiers
 
Evaluation of Audio Performance over Product Life
 
Is it Harder to Perceive Coding Artifact in Foreign Language Items? – A Study with Mandarin Chinese and German Speaking Listeners
 
Parametric Joint Channel Coding of Immersive Audio
 
Quantitative Investigation Artificial Room Simulations Reproduced by Channel-Based and Object-Based Surround Sound Systems
 
Comparative Perceptual Evaluation between Different Methods for Implementing Reverberation in a Binaural Context
 
Data-Driven Granular Synthesis
 
Parametric Synthesis of Crowd Noises in Virtual Acoustic Environments
 
Real or Illusion? A Comparative Study of Captured Ambiance vs. Artificial Reverberation in Immersive Audio Applications
 
Investigating the Impact of a Music Stand on Stage Using Spatial Impulse Responses
 
The Perceptual Effect of Vertical Interchannel Decorrelation on Vertical Image Spread at Different Azimuth Positions
 
Predictors for the Perception of “Wildness” and “Heaviness” in Distorted Guitar Timbre
 
An Investigation into the Relationship between the Subjective Descriptor Aggressive and the Universal Audio of the 1176 FET Compressor
 
Investigations Towards Plausible Blind Upmixing of Applause Signals
 
Joint Parameter Optimization of Differentiated Discretization Schemes for Audio Circuits
 
Virtual Analog Modeling of Dynamic Range Compression Systems
 
Evaluation of Auditory Events with Projected Sound Sources Using Perceptual Attributes
 
The Evaluation of the Effect of Sound Directionality in Horizontal Plane on the Human Auditory Distance Perception in a Large Reverberant Room
 
Improvement of the Reporting Method for Closed-Loop Human Localization Experiments
 
Investigations on Perceptual Phenomena of the Precedence Effect Using a Bessel Sequence
 
Just Noticeable Difference in Apparent Source Width Depending on the Direction of a Single Reflection
 
Modeling Horizontal Audio-Visual Coherence with the Psychometric Function
 
How Important Is Accurate Localization in Reproduced Sound?
 
Close Miking Empirical Practice Verification: A Source Separation Approach
 
Audio System Spatial Image Evaluation via Binaural Feature Classification
 
Long-term Average Spectrum in Popular Music and its Relation to the Level of the Percussion
 
Efficient Music Identification Approach Based on Local Spectrogram Image Descriptors
 
MySofa—Design Your Personal HRTF
 
Ecological Validity of Stereo UHJ Soundscape Reproduction
 
Comparison of HRTFs from a Dummy-Head Equipped with Hair, Cap, and Glasses in a Virtual Audio Listening Task over Equalized Headphones
 
Filter Design of a Circular Loudspeaker Array Considering the Three-Dimensional Directivity Patterns Reproduced by Circular Harmonic Modes
 
Wearable Sound Reproduction System Using Two End-Fire Arrays
 
Normalization Schemes in Ambisonic: Does it Matter?
 
Perceptually Motivated Amplitude Panning (PMAP) for Accurate Phantom Image Localization
 
Full-Sphere Binaural Sound Source Localization by Maximum-Likelihood Estimation of Interaural Parameters
 
Spatial Quality and User Preference of Headphone Based Multichannel Audio Rendering Systems for Video Games: A Pilot Study
 
Do In-Ear Monitors Protect Musicians’ Hearing?
 
An Open-Source Audio Renderer for 3D Audio with Hearing Loss and hearing Aid Simulations
 
Sensory Profiling of High-End Loudspeakers Using Rapid Methods—Part 2: Projective Mapping with Expert and Naïve Assessors
 
Potential Audibility and Effects of Ultrasonic Surveillance Monitoring of PA and Life Safety Sound Systems
 
Pink Noise Formant Bandwidth Discrimination
 
The Influence of Program Material on Sound Quality Ratings of In-Ear Headphones
 
Audio Quality Evaluation in MUSHRA Tests–Influencesbetween Loop Setting and a Listeners’ Ratings
 
Audio Time Stretching with Controllable Phase Coherence
 
Modelling Nonlinearities on Musical Instruments by Means of Volterra Series
 
The Influence of Source Spectrum and Loudspeaker Azimuth on Vertical Amplitude Panning
 
Efficient Natural Sample Calculation for Digital Pulse Width Modulation
 
Construction of Lightweight Loudspeaker Enclosures
 
LAMI: A Gesturally Controlled Three-Dimensional Stage Leap (Motion-Based) Audio Mixing Interface
 
OSPW (Open Signal Processing Workstation)–Development of a Stand-Alone Open Platform for Signal-Processing in AV-Networks
 
Facilitating Online International Student Collaborations Through Sound Design
 
Far-Field Noise Prediction for Open-Air Events. Part 1: Background and Propagation Models
 
Noise Prediction Software for Open-Air Events Part 2: Experiences and Validation
 
Development and Evaluation of an Interface with Four-Finger Pitch Selection
 
Interactive Display of Microphone Polarity Patterns with Non-Fixed Frequency Point
 
Optimization of Temporally Diffuse Impulses for Decorrelation of Multiple Discrete Loudspeakers
 
Seamless Spatial Calibration of Multichannel Sound Systems
 
Extraction of Interchannel Coherent Component from 3D Multichannel Audio
 
Subjective Evaluation of Orchestral Music Recording Techniques for Three-Dimensional Audio
 
Formal Usability Evaluation of Audio Track Widget Graphical Representation for Two-Dimensional Stage Audio Mixing Interface
 
In-Ear vs. Loudspeaker Monitoring for Live Sound and the Effect on Audio Quality Attributes and Musical Performance
 
Using a Speech Codec to Suppress Howling in Public Address Systems
 
Usability and Effectiveness of Auditory Sensory Substitution Models for the Visually Impaired
 
Adaptive Audio Engine for EEG-Based Horror Game
 
Real-Time Reverb Reduction for Improved Automatic Speech Recognition in Far-Field
 
Car Infotainment Systems Capabilities vs. Customers’ Needs and Expectations
 
Amplitude Panning between Beamforming-Controlled Direct and Reflected Sound
 
Sound Zones: On the Effect of Ambient Temperature Variations in Feed-Forward Systems
 
Assessing the Influence of Loudspeaker Driver Nonlinear Distortion on Personal Sound Zones
 
Extending Temporal Feature Integration for Semantic Audio Analysis
 
AES - Audio Engineering Society