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IPA ' A Subjective Assessment Method Of Sound Quality Of Car Sound Systems
 
New Planar Magnetic Loudspeakers for Automotive Sound Systems
 
AQT ' A New Objective Measurement Of The Acoustical Quality Of Sound Reproduction In Small Compartments
 
Subjective Evaluation of 2-Channel Vs Surround Formats in Vehicles
 
Performance of Loudspeaker Whizzers
 
Multimedia in cars: The use of Logic 7 surround processing as the solution to the challenge of providing surround sound in cars from all 2 channel and encoded 5.1 sources.
 
Test Signals for the Objective and Subjective Evaluation of Automotive Audio Systems
 
The Sound Design System
 
A System for Multi-Channel and Binaural Room Response Measurements
 
Estimation of Modal Decay Parameters from Noisy Response Measurements
 
Quality evaluation in broadcasting withTocade Audio Monitor
 
A low cost Intensity probe
 
Health Impairing Aspects by Headphones Electro-Magnetic Fields
 
Processor-efficient implementation of a high quality MPEG-2 AAC encoder
 
A Multichannel Audio Coding Algorithm for Inter-Channel Redundancy Removal
 
Compander Domain Approach to Scalable AAC
 
An Embedding Codec for Multiple Generations Compression Based on MPEG-1 Layer III
 
Audio coding with a masking threshold adapted wavelet packet based on run-time reconfigurable processor architecture
 
Low delay audio coding incorporating psycho-acoustic information
 
Error Protection and Concealment for HILN MPEG-4 Parametric Audio Coding
 
Avoiding overlapping in a time-varying wavelet-packet based audio coder
 
Realtime implementations of MPEG-2 and MPEG-4 natural audio coders
 
Loudspeaker Litz Wire
 
Line Arrays: Theory and Applications
 
Crossover Systems in Digital Loudspeakers
 
Sound directivity control using striped panel loudspeaker
 
Phase Considerations in Loudspeaker Systems
 
Fast and Accurate Measurement of the Linear Transducer Parameters
 
Far-Field Loudspeaker Interaction: Accuracy in Theory and Practice
 
Speaker Auralization ' Subjective Evaluation of Nonlinear Distortion
 
Determination of Influence of Visual Cues on Perception of Spatial Sound
 
Room Masking: Understanding and Modelling the Masking of Reflections in Rooms
 
Psychophysically-derived control of source range for the Pioneer Sound Field Controller
 
CARROUSO - An European Approach to 3D-Audio
 
Auditory periphery, HRTF's and directional loudness perception
 
A Scalable Spatial Sound Rendering System
 
A framework for evaluating virtual acoustic environments
 
SSAVV: A Loudspeaker Systems Simulation Software
 
Horn's directivity related to the pressure distribution at their mouth: part 2
 
Verification of an approach for transient strucural simulation of loudspeakers incorporating damping
 
Series-Type Passive Crossover Networks. Part 1: First and Less-Than-Second Order Crossovers
 
Electronically controlled loudspeaker arrays without side lobes.
 
Listening Test Results from a new Digital Loudspeaker/Room Correction Systems
 
The effect of porous materials on the acoustic response of DML panels
 
Design principles for symmetrical band-pass loudspeaker systems of sixth and eighth order
 
Signal-Adapted Wavelet for Pitch Detection of Musical Signals
 
Means of integrating audio content analysis algorithms
 
An Audio-Driven, Spectral Analysis-Based, Perceptual Synthesis Engine
 
A Speech-Based Frequency Scale
 
A Novel Portamento Embedded Model For Analysis and Synthesis of Musical Sound
 
Restoration and Enhancement of Instrumental Recordings Based on Sound Source Modeling
 
Synthesising Prosody with Variable Resolution
 
Accurate Sinusoidal Model Analysis and Parameter Reduction by Fusion of Components
 
Automatic Recognition of Musical Instrument Sounds - Further Developments
 
The 48-Volt Phantom Menace
 
The Quick Reference Guide to Multichannel Microphone Arrays - Part I : using Cardioid Microphones
 
Improved microphone array configurations for auralization of sound fields by Wave Field Synthesis.
 
Omnis and Spheres - Revisited
 
Optimization of the diffuse field performance of a miniature highly directional array microphone.
 
Proximity effect and space characteristics of microphones
 
Suppression of Switch Mode Power Supply Noise in Digital Microphones
 
Proximity Effect of microphone
 
Design and Implementation of a Real-Time Audio Service using MPEG-2 AAC and Streaming Technology.
 
Combined Compression / Watermarking for Audio Signals
 
Robust, multi-functional, and high quality audio audiowatermarking technology
 
A compatible family of bitstream watermarking schemes for MPEG-Audio
 
Full-Text Indexing of Very Large Audio Data Bases
 
Development of a distance-learning environment, using database driven dynamic web pages. Application for digital audio internet courses
 
Online Archives - the Pressure of Metadata
 
A Networked Sound Reinforcement and Announcement System for the 2000 Sydney Olympic Games
 
Sound Conditioning and Acoustical Sound Design for Office Working Places
 
Merging software for sound reinforcement systems and for room acoustics
 
Determining Optimum Room Dimensions for Critical Listening Environments: A New Methodology
 
Extraction of Speech Transmission Index from Speech Signals Using Artificial Neural Networks
 
The wave field analysis and synthesis of an acoustic filed in rooms using the concept of a direction of arrival algorithm
 
The acoustic conditions in Finnish concert spaces - Preliminary results
 
Sound System Design for the Sydney 2000 Olympic Games
 
Analysis, Design and Assessment of Class A, B, AB, G and H Audio Power Amplifier Output Stages Based on Matlab Software
 
Not-Linear Convolution: A New Approach For The Auralization Of Distorting Systems
 
Pre- and De-Emphasis - A Forgotten Necessity
 
A Distortion-free PWM Coder for All-digital Audio Amplifiers
 
Smart directional and diffuse digital loudspeaker arrays
 
Optimized DSP Implementation of Non-Linear Quantization
 
Sound equalization in a noisy environment
 
Zero Position Coding (ZePoC) - A Generalised Concept of Pulse-Length Modulated Signals and its Application to Class-D Audio Power Amplfiers
 
Multichannel and "SOR" principles for conferencing and teleconferencing systems
 
Stereo+C: An All-Purpose Arrangement of Microphones Using Three Frontal Channels
 
Optimisation and Subjective Assessment of Surround Sound Microphone Arrays
 
Metering for Multichannel Audio
 
Recent developments on WFS for high quality spatial sound reproduction
 
Computation of Generalized Mutual Information from Multichannel Audio Data
 
Optimal source distribution system for virtual acoustic imaging.
 
Surround Sound Impact over Large Areas
 
Problems Related to Surround Sound Production
 
Neural Networks Applied to Sound Localization Detection
 
MPEG-2 AAC Multi-Channel Real-Time Implementation on a Single Floating Point DSP
 
DSD-Wide. A Practical Implementation for Professional Audio.
 
Kautz filters and generalized frequency resolution - Theory and audio applications
 
Segmentation of Musical Signals Using Hidden Markov Models.
 
AudioID: Towards Content-Based Identification of Audio Material
 
Time-variant Orthogonal Matrix Feedback Delay Network Reverberator
 
Broad-Band Acoustic Noise Reduction using a Novel Frequency Depended Parametric Wiener Filter. Implementations using Filter-bank, STFT and Wavelet Analysis/Synthesis Techniques.
 
An investigation of interaural time difference fluctuations, part 1: the subjective spatial effect of fluctuations delivered over headphones
 
A New Listener Training Software Application
 
Active Listening room simulator: Part 1
 
Evaluation of Five Commercial Stereo Enhancement 3D Audio Software Plug-ins
 
Perceptual and semantic scaling for user-centered control over distortion-based guitar effects
 
Graphical elicitation techniques for subjective assessment of the spatial attributes of loudspeaker reproduction ' a pilot investigation
 
An investigation of interaural time difference fluctuations, part 2: dependence of the subjective spatial effect on audio frequency
 
A Jitter Simulator on Digital Data
 
Variance of Sweet Spot Size with Head Location for Virtual Audio
 
Investigation of Practical 1-bit Delta-Sigma Conversion for Professional AudioApplications
 
Achieving Effective Dither in Delta-Sigma Modulation Systems
 
The Practical Performance Limits of multi-bit Sigma-Delta modulation
 
Why 1-Bit Sigma-Delta Conversion is Unsuitable for High-Quality Applications
 
Why Direct Stream Digital (DSD) is the best choice as a digital audio format.
 
SDM versus LPCM: the debate continues
 
Towards a Better Understanding of 1-Bit Sigma-Delta Modulators
 
Editing and switching in 1-bit audio streams
 
Digital audio power amplifiers using Sigma Delta Modulation - Linearity problems in the class-D power stage
 
Detection threshold for tones above 22 kHz
 
Coloration of Amplitude-Panned Virtual Sources
 
Uses and misuses of psychophysical methods in the evaluation of spatial sound reproduction
 
Recognition of Everyday Auditory Scenes: Potentials, Latencies and Cues
 
GLS - A generalised listener selection procedure
 
Perceptual (ir)relevance of HRTF magnitude and phase spectra
 
Progress in Perceptual Transfer Function Measurement - Tonal Balance
 
Development of an engineering application for subjective evaluation of human response to noise
 
AES - Audio Engineering Society