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Localization of Virtual Sounds in Dynamic Listening Using Sparse HRTFs
 
Perception of direct sound, early reflections, andreverberation in auralizations of sparsely measuredbinaural room impulse responses
 
Coherence-Adaptive Binaural Cue Adaptation
 
On the Measurement of Perceived Lateral Angle Using Eye Tracking
 
Listener-Preferred Headphone Frequency Response for Stereo and Spatial Audio Content
 
Quantifying HRTF Spectral Magnitude Precision in Spatial Computing Applications
 
Anthropometric Features Estimation Using Integrated Sensors on a Headphone for HRTF Personalization
 
Real-time impulse response measurement: Swept-sine technique with minimum latency for reflection and position sensing
 
Beamforming using two rigid circular loudspeaker arrays: Numerical simulations and experiments
 
Enhanced Polygonal Audience Line Curving for Line Source Arrays
 
Delivering Personalised 3D Audio to Multiple Listeners: Determining the Perceptual Trade-Off Between Acoustic Contrast and Cross-Talk
 
Propagation Loss of Low Frequency Horn Loudspeakers: Is “throw” a real phenomenon?
 
Individualized HRTF-based Binaural Renderer for Higher-Order Ambisonics
 
Comparing immersive sound capture techniques optimized for acoustic music recording through binaural reproduction
 
Higher order ambisonics compression method based on independent component analysis
 
Ambisonic Decoder Test Methodologies based on Binaural Reproduction
 
Lumped parameter thermal model for fast voice coil temperature prediction
 
Evaluation of Six Degrees of Freedom 3D Audio Orchestra Recording and Playback using multi-point Ambisonics interpolation
 
Temperature stability of Neodymium magnets in voice coil transducers
 
Mapping voice gender and emotion to acoustic properties of natural speech
 
Do You See What I Hear? An Artificial Chromesthetic Experience
 
Characterising non-linear behaviour of coupling capacitors through audio feature analysis and machine learning
 
Sound localization training and auditory adaptation: a review
 
Auralizing concert venues over extended listening areas using wave field synthesis
 
Towards a User-Friendly System for Environmental Sound Synthesis in Games
 
Towards an audio attribute framework for understanding the perception of reverberant spaces elicitation and clustering methods based on participant expectation
 
Teaching a practical audio degree during a pandemic
 
Spatial-temporal Correlation based Signals Gathering in WASNs
 
Sequential Modeling of Temporal Timbre Series for Popular Music Sub-Genre Analyses Using Deep Bidirectional Encoder Representations from Transformers
 
Microphone Cross-talk Cancellation in Ensemble Recordings with Maximum Likelihood Estimation
 
Effect of pleasurable musical chills on driver’s physiological response
 
Timbre-based machine learning of clustering Chinese and Western Hip Hop music
 
Listener-position Sub-band Adaptive Crosstalk Canceller using HRTFs Interpolation for Immersive Audio Systems
 
Evaluation of Pinna Point Cloud Alignment by Means of Non-Rigid Registration Algorithms
 
Efficient Synthesis of Violin Sounds Using a BiLSTM Network Based Source Filter Model
 
Spatial stability verification of multichannel sound image with hexagonal capture for reduction to two channels
 
Synthesis of Wind Instruments and Their Blowing Noise Using a LSTM Time Varying Source Filter Model
 
Clean dialogue loudness measurements based on Deep Neural Networks
 
Perceptual optimization of stereo width control methods in headphones
 
Automatic audio source classification system for recordings captured with microphone array
 
Room Geometry Estimation from Higher-Order Ambisonics Signals using Convolutional Recurrent Neural Networks
 
pyloudnorm: A simple yet flexible loudness meter in Python
 
Further Insights on the Influence of a Dynamic Binaural Synthesis on Speech Intelligibility in TETRA-coded Voice Communication
 
touchEQ: An eyes-free audio equalizer for a surface haptic interface
 
Mapping Methods of 3D Input Devices And Immersive Audio Environments Using Polar Coordinates For Panning.
 
Tremolo Effect - Optimizing The Use of Handmade Photocouplers
 
Efficient data collection pipeline for audio machine learning of audio quality
 
Comparing the effect of different open headphone models on the perception of a real sound source
 
Using Multimedia Immersion to Inspire High School Students to pursue STEM Careers
 
LC3 and LC3plus: The new audio transmission standards for wireless communication
 
Scattering Iterative Method based on Generalized Wave Variables for the Implementation of Audio Circuits with Multiple One-Port Nonlinearities
 
A Steered-Beamforming Method for Low-Latency Direction-of-Arrival Estimation in Reverberant Environments Using Spherical Microphone Arrays
 
Predicting Audio Quality for different assessor types using machine learning
 
A Preliminary Study on the Correlation between Subjective Sound Quality Perception and Physiological Parameters
 
The Pandemic Pilot: Are Music Technology Degrees Ready For Online Learning?
 
Women in Music Industry Roles: A Twenty-Year Analysis
 
An Audio-Driven System for Real-Time Music Visualisation
 
Measurement of the Particle Velocity in Front of Kick Drums in Three States
 
The Development of Dummy Head Microphones since 1970
 
Comparison of Distortion Products in Headphone Equalization Algorithms for Binaural Synthesis
 
Global HRTF Personalization Using Anthropometric Measures
 
Automatic Impulse Response Matching for Reverb Plugins
 
Comparison of Spatialization Techniques with Different Music Genres II
 
Emotional and Neurological Responses to Timbre in Electric Guitar and Voice
 
Binaural Reproduction using Bilateral Ambisonics
 
Enhancement of Ambisonics Signals using time-frequency masking
 
Translation of a Higher-Order Ambisonics Sound Scene by Space Warping
 
Comparison of Spherical Harmonics and Nearest-Neighbor based Interpolation of Head-Related Transfer Functions
 
The Use of Spatialised Auditory and Visual Cues for Target Acqusition in a Search Task
 
Realistic Auditory Artificial Intelligence: Spatial Sound Modelling to provide NPCs with Sound Perception
 
Tesseral Array for Group Based Spatial Audio Capture and Synthesis
 
Beamforming-based Binaural Reproduction by Matching of Binaural Signals
 
Virtual Reality Music in the Real World
 
A new step to optimize sound localization adaptation through the use of vision
 
Towards Transfer-Plausibility for Evaluating Mixed Reality Audio in Complex Scenes
 
Cloud-Enabled Interactive Sound Propagation for Untethered Mixed Reality
 
Fast acoustic obstruction with proximity cost differencing (PCD)
 
Acoustic transparency in hearables for augmented reality audio: Hear-through techniques review and challenges
 
Optimizing the cinema sound experience for a domestic setting
 
Direction Of Arrival estimation for acoustical sources using noise signals and a Uniform Circular Array
 
A comparative perceptual evaluation of thunder synthesis techniques
 
Reproducing the auditory width of individual acoustic instruments in immersive audio productions using a three-channel spot-microphone arrangement -System description and anechoic test recording
 
Design of a Vowel and Voice Quality Indication Tool Based on Synthesized Vocal Signals
 
Evaluation of Hearing Threshold Using a New Response Method for Remote Hearing Profile Detection
 
Managing Telematic Pain: Migrating a Student Ensemble Online During COVID
 
Dynamic Range Improvement in Digital to Analog Conversion via Multi-Path Topology
 
AES - Audio Engineering Society