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AES Member Profile

Luigi Agostini

Luigi Agostini

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Audio Fields:

  • Product Design & Manufacturing - Software
  • Live Sound - Concert Sound
  • Live Sound - Public Address
  • Acoustics, Psychoacoustics, Hearing - Architectural Acoustics
  • Consumer - Home
  • Product Design & Manufacturing - Hardware
  • Product Design & Manufacturing - Research & Development
  • Other: 3D audio remix

Job Duties:

  • Software Designer
  • Author/Journalist/Technical Writer
  • Composer
  • Consultant
  • Hardware Designer
  • Manufacturer
  • Owner/Director
  • Sound Designer

About

I am a musician, composer and author. My main interests are hardware and software development, research, education and philosophy (aesthetic). The field of application is the 3D audio, including the 3D soundscape recording and composition, and the commercial distribution of 3D audio contents, hardware and software. I am also an FKL member and a consultant for several university and research centers.

Employment History

Luigi Agostini is involved in research and development in the field of professional multi-channel audio since over twenty years. Among the hardware and software he designed and marketed we find X-spat boX, Spatialisation X-series card for Apogee Rosetta 800, X-spat player, See'n'Sound for Maya, used by Pixar and Skysound California, Xite- 3D for Sonic-core Scope and, recently, the 3D Audiostation with Seelake. Musician, composer and author, his essay "Creating Soundscapes" of 2009 is continually bought all over the world while being devoid of a standard editor (self). Owner of many patents, copyrights and industrial rights, currently he involved in immersive soundscapes, artificial sensitivity and interactive musical composition, and he continues to offer innovative software installations and multi channel hardware with its technology called 3D Virtual Audio Reality


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AES - Audio Engineering Society