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AES 136 - Meet the Winners #4: Matthias Kronlachner
Meet Matthias Kronlachner from Graz, Austria, who received a Gold Award in the Student Design Competition.
Tell us a little bit about yourself: Where are you from? What do you study? How did you discover your passion for audio software design?
I am from Austria and have just finished my master studies in Electrical Engineering and Audio Engineering at the Technical University Graz and the University of Music and Performing Arts Graz.
I grew up in a musical family and since my childhood I was interested in playing and recording music, as well as electronics and computers. As such, you would always find me either operating a soldering iron, the computer keyboard, the clarinet or the electric bass guitar. And this is still the case, although the computer keyboard is now the most likely.
My motivation for developing audio software is to implement my sonic ideas. If I can not realize my concepts with the available tools or it is too cumbersome I create those tools by myself.
Tell us about your project. What is it? What is the story behind it? What was it inspired by? How long did you work to design and implement it? Was it your first entry?
I developed audio plug-ins for creating and modifying surround recordings and listening to them using Higher Order Ambisonics. This toolset allows to position sound sources around the listener in 3D or to record and modify sound scenes with microphone arrays. The surround recordings are independent of the loudspeaker placement and you can render them for various loudspeaker layouts as well as for headphones. Furthermore, I implemented some general purpose multichannel plug-ins for manipulating arbitrary numbers of input/output channels which is very convenient if you work with a large number of loudspeakers or dense microphone arrays.
I have been working intensely on spatial audio since about two years and various unreleased prototype plug-ins popped out during this time. I keep changing and extending the project, so it is hard to estimate how long exactly it took me to develop this suite.
This project was my first entry to an AES competition.
Accidents happen: What was your biggest mistake during a project what did you do to redeem the situation?
What’s your advice for software or hardware designers who are just starting out?
What do you like about the AES? How does it help you to become a better and more successful designer and audio engineer?
Where do you see yourself in 10 years?
The software is available from Matthias's website.
Posted: Monday, July 21, 2014