Around the Puget Sound
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Oh By The Way
In case you hadn't noticed, the economy has headed off in directions that no one has dared to go. That
said, we (your Section's officers and committee) decided that it would be a useful service if we made this part
of our website bidirectional. That is, to list persons seeking employment as well as employers seeking employees.
Posting Instructions
Posted:
July 2010
Position Wanted
Saul Lipton, who will receive his BSEE from the University of Illinois (Chicago) in December 2012
is looking for an entry-level position designing audio electronics or a related field. Saul would love moving to the
Pacific Northwest to start a career in audio engineering. He has
tailored his degree with an eye towards audio circuit design with
subjects including:
- network analysis,
- microprocessor-based design,
- electromagnetic compatibility,
- filter synthesis.
He has lots of
experience as an amateur audio circuit designer and builder, having
built tube and solid-state preamplifiers, power amplifiers (class AB
and D), DACs, and speakers. He briefly worked on starting his own audio
company, Lifshitz Audio, but has put that on hold for the foreseeable
future. A link to his resume follows.
Click Here.
Help Wanted
Posted 12/14/2011
Audio Design Engineer-IEB-Hardware-Kinect (775562) Job
Where? Redmond, WA
When? Immediate
Who? Microsoft - Xbox & Kinect
Job Category:
Hardware Engineering
Job ID:
7755652-67761
Division:
Interactive Entertainment Business
The Xbox Kinect hardware development team is looking for an audio design engineer that can drive and make great contributions to the audio subsystem design for our current and new products. The primary responsibilities for the position involve defining new audio hardware specification, developing the simulation models for acoustic components and subsystems, performing simulations on the audio performance, and providing guidance to the rest of the design team for critical component selection and qualification. He/she will also work closely with other functional teams including mechanical and thermal team, build system level acoustic model and simulate the overall system level audio performance, provide design suggestions for system level mechanical and thermal design optimization.
Qualified candidate must have track record in audio product design, solid and hands-on experience in developing the model and conducting the simulation for complex audio systems. Candidates should also solid knowledge of hardware product development processes and quality requirements of consumer electronic products. In addition, a successful candidate will have effective written and oral communication skills, very good cross-organizational collaboration skills.
More info and application process
Job_775562
Posted 12/14/2011
Audio / Acoustic Architect-IEB-HDW-Xbox Kinect Hardware Development (767487) Job
Where? Redmond, WA
When? Immediate
Who? Microsoft - Xbox & Kinect
Job Category:
Hardware Engineering
Job ID:
767487-63032
Division:
Interactive Entertainment Business
The Xbox Kinect hardware development team is looking for an audio architect with extensive audio
design and test experience, who can technically mentor and grow the Kinect audio development and test
team, effectively develop new audio hardware and mature audio/acoustic hardware and software test
methodologies, processes and techniques. As the audio architect, the candidate will work with the
product system engineer and other functional leads on defining and designing the product features and
specifications, simulating the hardware design with CAD tools and propose the best audio design solution
to meet performance, schedule and cost target. He/she will also work with the product test team on
developing the test methodology and process to ensure comprehensive test coverage, support
manufacturing testing for high volume mass production at tier1 factories.
Qualified candidate must have track record in audio product design, development and qualification. Must
have demonstrated ability to set technical vision and strategy, incubate new ideas and technology and
apply them to product design and test to meet customer needs. Candidates should also have solid
knowledge of hardware product development processes and quality requirements of consumer electronic
products, be expert in hardware design & verification process, and familiar with high volume
manufacturing process and test environment. In addition, a successful candidate will have effective
written and oral communication skills, very good cross-organizational collaboration skills. A masters
degree in engineering field and 10+ years of hardware testing experience is required.
The
More info and application process
Job_767487
Posted 12/12/2011
Program Support Supervisor 1
Where? Shoreline, WA
When? Now
Who? Shoreline Community College
Job Description
Under the general direction of the Dean with direct oversight by Music Technology faculty leads, this position oversees the daily operation of the program acting as a program liaison with students, staff, outside agencies and vendors providing specialized program knowledge. Under delegated authority this position interviews, trains, hires and schedules the Music Technology support staff and is responsible for supervising their performance of specialized department duties such as maintaining the music technology labs, providing technical support to program participants and performing equipment repairs/software updates as needed.
More Information (including application procedure)
Click these Links:
Position Description (pdf file)
|
Hardware/Software self-assessment (ms-word doc file)
Posted 12/12/2011
Stellar Lead Design Engineer Needed
Where? Woodinville, WA
When? Now
Who? Mackie
Job Description
The Lead/Senior Design Engineer leads an engineering development team in the Mackie brand, including but not limited to sound reinforcement speakers, analog mixers with USB and Firewire interfaces and studio monitors. The role requires high level and detailed design of hardware/firmware/software for such products, as well as team leadership including system electro-mechanical design specification and leading the team during feasibility, design and pilot phases of product development.
More Info (including application portal)
Refer to this
LINK.
Posted 10/27/2011
Product Developer — Audio Engineering
Where? Woodinville, WA
When? Now
Who? You gotta apply to find out
Job Description
This is a ground floor position in a newly created division of an established company.
Direct Report:
Divisional Vice president of Product management, Consumer Products Division
Experience Requirements:
- 10+ years product development experience with at least 5 years directly in audio product development
- Products will include headphones, headsets, earphones, speaker docks and speaker bars for mobile smart devices, tablets, video gaming systems and other consumer electronic devices
Job Skills & Traits
- Lead product development; foster idea generation, develop business cases and strategies, development of product from tooling to final goods
- Proven experience preferred in some or all of the following areas:
- Headphone or Earphone design with respect to ergonomics and acoustic performance,
- Small speaker integration into smart device accessory speaker docks and/or speaker bars,
- Embedded controller / digital signal processor design and integration with respect to advanced audio technology such as Dolby, SRS or similar I.P.
- Bluetooth technology and protocols.
- General understanding of consumer products with embedded controllers.
- Work closely with product development team regarding research and development.
- Have good working knowledge in some of the following areas : consumer research, creative brainstorming, product conceptualization, consultant and vendor management, product engineering and manufacturing, product testing and validation.
- Ability to build and manage strong vendor partnerships.
- Ability to articulate and sell a concept to a client or retailer.
- Strong interpersonal, communication and presentation skills.
- Good understanding of computer programs including Excel/Access and Word.
- Strong organization skills
- Ability to plan a versatile assortment of products
- Detailed problem solving skills (regarding inventory, liability and potential development issues)
Duties & Responsibilities
- Product development under the direction of the D.V.P of Consumer Products
- Assist with the building of a two year product strategy in the consumer products business
- Directly lead the product development of a number of consumer audio products. Includes managing the sourcing, development, creation and invention of product lines to support the company and client financial and brand business objectives.
- Involved in the development, marketing and key selling product messages.
- Able to interpret and react to current business and market trends.
- Ability to manage relationships and timelines with both domestic and overseas offices and vendors
- Awareness of product lines- past and present. Know history and liability concerns.
Travel required?
Yes
Financial/budgetary responsibility?
No
Strategic planning responsibilities
Yes
Number of direct reports?
0
Great company and cultural benefits!
Contact Information
Christine 'Chris' Whitney
Whitney Associates
360/321-2517 (office)
206/265-2048 (mobile)
Posted 8/19/2011
Project Designer, A/V Systems
Who? Sparling
When? Now
Where? Seattle, south Lake Union
Salaried, Regular, full time
Sparling, a "Best Place to Work" electrical engineering and technology consulting firm, seeks a project designer with an in-depth knowledge of A/V systems design. This is a full time position located in the Seattle area.
Projects include A/V and sound distribution, presentation, video conferencing, session recording and playback, and telemedicine/tele-health systems. If you have experience supporting our core markets of higher education, health care, corporate offices, conference centers, convention centers, hospitality facilities and public space clients, we would like to talk with you.
More Info and application link
Posted 5/3/2011
Loud Technologies
Mackie/Loud Technologies often has positions open for hire. Not all are located in Woodinville, WA.
Get all the details and on-line applications:
http://www.loudtechinc.com/jobs/
Rane Corporation
Rane, another of the local Audio Manufacturers often has open positions. They are located in Mukilteo, WA.
Get the details:
http://www.rane.com/careers.html
Job Postings From Other AES Sections
Jobs board at AES HQ (AES membership required) Los Angeles Section San Francisco Section
Other AES sections may have job postings. Search for their websites via the AES HQ website. You can also find job listings in the Journal (JAES), and in most of the audio trade magazines such as Mix, ProSound News, Sound & Communications, etc.
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Job Postings
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PNW webmaster.
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If you fill the position, please let us know.
Positions Wanted
If you are job hunting and wish to announce your availability, you may do so here at no charge. There are a few caveats and conditions:
- To use this service, you must be an AES member. Membership needs to have its perks, this is one of them.
- Post only as much contact information as you are comfortable about giving out. Remember that this site is public, and spammers
and other bad guys see it too. Consider getting a gmail address or similar.
- In the interest of saving space, please keep your listing short and concise. Provide a link to a website if you want.
- Your listing is an ad, so it should tell someone who might want to hire you enough about you to make them want to contact you.
- Listings come down automatically in 4 months, unless you ask for more time.
To request a listing, contact
PNW webmaster.
Disclaimer
We (AES PNW Section) provide this service in the spirit of providing a bulletin board in a public space. Aside from posting what
people send us to post, we do not perform any verification of the information supplied. That is part of the due-dilligence performed
during the hiring process. There are no warranties of any sort granted or implied.
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Last modified 01/29/2012.