Recording Industry: Game Audio
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The tutorial will show how it is possible to create an immersive 64 channel acousmonium in a 3D graphic scene with Unity5. Examples will come from Christine Webster's last EA virtual 3D immersive project “Empty Room.” http://spatialmedia.ensadlab.fr/projet-empty-room/
Christine Webster, Soundwebster, ENSAD-LAB-EN-ER - Paris, France
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