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Poster abstract


A Hybrid Model for Simulating Diffuse First Reflections in Two-Dimensional Synthetic Acoustic Environments


Geoff Martin, Philippe Depalle, Wieslaw Woszczyk, Jason Corey, and René Quesnel
McGill University, Montreal, Quebec, Canada

This paper describes an algorithm for the simulation of diffuse first reflections using a hybrid of empirical and physical models. The system uses modified components of the Phong shading algorithm developed for three-dimensional graphics models in conjunction with physical models of components of the Schroeder diffusers. The development and analysis of the algorithm are discussed.