AES NEW YORK 2019
147th PRO AUDIO CONVENTION

AES New York 2019 Presenter or Author

Scott Selfon

Scott Selfon

Primary Affiliation: Audio Experiences Lead, Facebook Reality Labs (Oculus Research) - Redmond, WA, USA
AES Member Type: Member

Scott Selfon is the Audio Experiences Lead for Facebook Reality Labs, developing advanced experiences around FRL’s cutting edge research across multiple aspects of sound capture, reproduction, synthesis, and machine/human understanding. These experiences validate and facilitate transferring such “time machine” technologies from the future into near-present Facebook platforms and devices. Scott is also an advocate for evolving best practices and knowledge sharing for solving technical and creative challenges around developing interactive sound for immersive experiences across augmented, virtual, and mixed reality. Prior to his work for Facebook and Oculus, he was engaged in developer consultancy, education, and support efforts across three generations of the Xbox game console and broader Windows audio efforts at Microsoft. Scott has composed music for a wide range of media, including film, television, games, and live performance, and is a violist with the Puget Sound Symphony Orchestra in Seattle. Scott is a member of the Seattle Composers Alliance and is on the advisory board of the Game Audio Network Guild. As an educator, Scott is a past faculty member of both the Pacific Northwest Film Scoring Program and the University of Southern California, has coordinated and lectured at the Game Developers Conference's Audio Boot Camp tutorial sessions for nearly twenty years, and has spoken at conferences worldwide on audio, interactive entertainment, and sound implementation techniques and technologies for interactive media. Scott is an alumnus of the University of Southern California, where he obtained dual degrees in Music Composition (film scoring emphasis) and Computer Engineering/Computer Science.

More Info: https://www.linkedin.com/in/scottselfon/

Session List

Oct 16: GA04: Real-time Mixing and Monitoring Best Practices for Virtual, Mixed, and Augmented Reality (Moderator)

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