AES Dublin 2019
Friday, March 22, 17:00 — 18:00 (Liffey Hall 2)
W16 - Object-Based Audio ProgramsPresenters:
Matthieu Parmentier, francetélévisions - Paris, France
Adrian Murtaza, Fraunhofer Institute for Integrated Circuits IIS - Erlangen, Germany
Tim Addy, Dolby
Jacob Smith, Dolby - Royal Wootton Bassett, United Kingdom
Object Based Audio for immersive and interactive contents has been tested several times in real conditions during the past year, thanks to the close collaborations between EBU members and NGA industrials.
With the participation of such panelists, this workshop will highlight the lessons learnt from 3 major use-cases:
• Roland Garros Ultra HD + NGA signal, where object-based audio has been used to feed 7 simultaneous versions at the same time
• Eurovision Song Contest, where NGA has been intensively tested to offer multiple languages and musical mix versions at the receiver side
• European Athletics Championship, where a single NGA production mixed channel-based, scene-based and object-based sources to feed 3 different codec technologies.