AES Dublin Tutorials

AES Dublin 2019
Tutorials

Wednesday, March 20

Wednesday, March 20, 09:15 — 10:45
Session T01   Bluetooth Audio and the Car

Wednesday, March 20, 09:45 — 10:45
Session T02   Dance Music Training—The Unregulated Industry and CPD—Analytical Listening Skills

Wednesday, March 20, 11:00 — 12:30
Session T03   Snare Drum Strategies: Record and Mix for Maximum Impact

Wednesday, March 20, 11:00 — 12:30
Session T04   Digital Filters, Filter Banks, and Their Design for Audio Applications

Wednesday, March 20, 11:00 — 12:00
Session T05   Teaching the Recording Studio Beyond the Classroom

Wednesday, March 20, 14:15 — 15:15
Session T06   Strategies in 3D Music Production (Upmixing vs Productions Aimed for 3D)

Wednesday, March 20, 14:15 — 15:15
Session T07   LTI Filter Design and Implementation 101

Wednesday, March 20, 15:15 — 16:15
Session T08   Modern Music Production for Immersive / 3D Formats

Wednesday, March 20, 15:15 — 16:15
Session T09   Microphones—Can You Hear the Specs? A Master Class

Wednesday, March 20, 16:30 — 18:00
Session T10   How to Rate the Maximum Loudspeaker Output SPLmax?

 

Thursday, March 21

Thursday, March 21, 09:30 — 10:30
Session T11   Uncovering the Acoustic Treasures of Cathedrals: The Use of Acoustic Measurements and Computer Modeling to Preserve Intangible Heritage

Thursday, March 21, 10:15 — 11:15
Session T12   Overview of Advances in Magnetic Playback

Thursday, March 21, 11:00 — 12:30
Session T13   Recording the Orchestra—Where to Start?

Thursday, March 21, 11:30 — 12:30
Session T14   The Sound of War: Capturing Sounds in Conflict Zones

Thursday, March 21, 12:45 — 14:15
Session T15   Recording Irish Music

Thursday, March 21, 12:45 — 14:15
Session T16   Psychoacoustics of 3D Sound Recording and Reproduction (with 9.1 demos)

Thursday, March 21, 12:45 — 14:15
Session T17   Almost Everything You Ever Wanted to Know About Loudspeaker Design

Thursday, March 21, 14:30 — 15:30
Session T18   Case Studies in Jazz and Pop/Rock Music Production for 3D Audio

Thursday, March 21, 16:15 — 17:30
Session T19   Practical Deep Learning Introduction for Audio Processing Engineers

Thursday, March 21, 16:30 — 18:00
Session T20   Software Complements Loudspeaker Hardware

 

Friday, March 22

Friday, March 22, 09:00 — 10:00
Session T21   What's between Linear Movies and Video Games?

Friday, March 22, 09:00 — 10:00
Session T22   Ambisonics or Not?—Comparison of Techniques for 3D Ambience Recording

Friday, March 22, 10:15 — 11:15
Session T23   Live Production of Binaural Mixes of Classical Music Concerts

Friday, March 22, 11:30 — 12:45
Session T24   Microphone Techniques for Live Music Productions (45´)

Friday, March 22, 12:45 — 14:15
Session T25   On-Location/Surround Classical Recording for Broadcast with Central Sound at Arizona PBS

Friday, March 22, 14:30 — 15:30
Session T26   Sound for Extreme 360° Productions

Friday, March 22, 15:45 — 16:45
Session T27   Binaural Multitracking with Binaural Directional Convolution Reverb

Friday, March 22, 17:00 — 18:00
Session T28   Creating Immersive Spatial Audio for Cinematic VR

 

Saturday, March 23

Saturday, March 23, 09:00 — 10:30
Session T29   Audio Mastering's Core Values and the Influence of Modern Technology

Saturday, March 23, 09:00 — 09:45
Session T30   Meaningful Sound Design with Location Field Recording

Saturday, March 23, 10:00 — 11:00
Session T31   Creating Sound Effects Libraries

Saturday, March 23, 10:45 — 12:15
Session T32   Understanding Line Source Behavior for Better Optimization

Saturday, March 23, 11:15 — 12:45
Session T33   Emotive Sound Design in Theory

Saturday, March 23, 12:45 — 14:15
Session T34   Emotive Sound Design in Practice

Saturday, March 23, 14:00 — 14:45
Session T35   Noise Predictions with Sound Systems Using System Data & Complex Summation (Implemented in SoundPLAN & NoizCalc)

Saturday, March 23, 15:00 — 16:30
Session T36   Modern Sampling Part 2: Sparse/Compressive Sampling/Sensing

 

Last Updated: 20190215


View All Sessions At Once