AES Dublin Paper Sessions

AES Dublin 2019
Paper Sessions

Accepted Papers/Posters to Be Presented (subject to change)

Audio for Virtual Reality
Audio Education
Automotive Audio
Broadcast and Film Sound
Digital Audio Conversion
Music Production
Product Development
Spatial Audio



• Differences in Time-Window Selection in a Room Acoustic Sound Field Diffuseness Estimation
• Investigating the Sweet Spot in Audio Control Rooms Using Wave Based Geometrical Acoustics
• Tagging and Retrieval of Room Impulse Responses Using Semantic Word Vectors and Perceptual Measures of Reverberation
• Large Horns and Small Rooms—Do They “Play Nicely” Together?
• Modal Decay Times in Ducts and Rooms
• How to Prepare a Typical Cinema Theater to Become a Multipurpose Music Venue
• The Assessment of Maximum and Peak Sound Levels of F3 Category Fireworks
• Real-Time Measurement System Detecting Tonal Components and Determining Their Audibility in Environmental Noise
• Measurement of Bone-Air Differential Transfer Function Based on Hearing Threshold
• Sound Recording Studio Renovation at the University of Victoria

Archiving and Restoration

• Early Causes for Biodegradation of PVA/PVC Tapes for Audio Recording

Audio for Virtual Reality

• Noise Exposure of PC Video Games Players
• Recording and Composing Site-Specific Spatial Music for 360 Video
• Augmented Audio-Only Games: A New Generation of Immersive Acoustic Environments through Advanced Mixing
• Measuring the Impact of Level of Detail for Environmental Soundscapes in Digital Games
• Study of Visual-Auditory Correlations with the Use of Binaural Technique and Eye-Tracker
• A Method for Evaluation of Auralized Fields in VR: A Perceptual Evaluation of Loudspeakers, In-Situ and Auralized

Audio Education

• An Interactive Auralization System for Studying Performance Practice
• Investigation into How Reference Sources and the Experience of Technical Ear Training Work in Mixing through Headphones

Automotive Audio

• ANC System Using Secondary Path Modeling Based on Driver’s Position in Vehicle

Broadcast and Film Sound

• Background Ducking to Produce Esthetically Pleasing Audio for TV with Clear Speech
• Analysis of Polish Web Streaming Loudness
• Audio Event Identification in Sports Media Content: The Case of Basketball
• Calibration of Digital Sound Projectors with Room Geometry Uncertainty
• Two-Channel Sine Sweep Stimuli: A Case Study Evaluating 2-n Channel Upmixers Digital Audio Conversion
• Prediction of Least Significant Bits from Upper Bits in Linearly Quantized Audio Waveform
• Investigating the Behavior of a Recursive Mutual Compression System in a Two-Channel Environment
• Evaluating White Noise Degradation on Sonic Quick Response Code (SQRC) Decode Efficacy
• Investigation of an Encoder-Decoder LSTM Model on the Enhancement of Speech Intelligibility in Noise for Hearing Impaired Listeners
• Applying Modern Sampling Methods to the Mastering Process for Digitally Recorded Material
• Aretousa: A Competitive Audio Streaming Software for Network Music Performance


• Factors Contributing to Gender Imbalance in the Audio Industry


• A Coupling Coefficient of Transformer Based Voice Coil Model Impacting Lossy Impedance
• DSP Loudspeaker 3D Complex Correction
• Practical Problems in Building Parametric Loudspeakers with Ultrasonic Piezoelectric Emitters
• Optimizing Wide-Area Sound Reproduction Using a Single Subwoofer with Dynamic Signal Decorrelation
• Sensory Profiling of High-End Loudspeakers Using Rapid Methods—Part 4: Flash Profile with Expert Assessors
• Enhancing Side-Firing Compact Stereo Loudspeakers with Dipole Processing
• Green Speaker Design (Part 1: Optimal Use of System Resources)
• Green Speaker Design (Part 2: Optimal Use of Transducer Resources)
• Dynamic Driver Current Feedback Methods


• A Novel Digital Radio-Frequency Capacitor Microphone With Gain Ranging

Music Production

• Statistical Study of the Impact of the Mastering Process on the Audio Signal
• Audio Inpainting of Music by Means of Neural Networks
• Turning the DAW Inside Out


• High-Resolution Analysis of the Directivity Factor and Directivity Index Functions of Human Speech
• Latency Tolerance Range Measurements in Western Musical Instruments
• Benefits and Drawbacks of Surrounding Sound when Wearing Headphones or Hearing Protection
• Factors Influencing the Spectral Clarity of Vocals in Music Mixes
• A Case Study on the Perceptual Differences in Finite-Difference Time-Domain-Simulated Diffuser Designs
• Investigation into the Influence of Loudspeaker Electromechanical Characteristics on Audio Quality Perception
• Proposal of Power-Saving Audio Playback Algorithm Based on Auditory Masking
• Network Music Performance: Defining and Evaluating Quality of Musician’s Experience in such Distributed Environments
• Objective and Subjective Comparison of Several Machine Learning Techniques Applied for the Real-Time Emulation of the Guitar Amplifier Nonlinear Behavior
• Pin-1 Problems and Active Servo Circuits, Balanced but Unsymmetrical
• Localization of Natural Sound Sources at Various Azimuth and Elevation Angles
• A Rendering Method for Diffuse Sound
• Perception of Auditory Events in Scenarios with Projected and Direct Sound from Various Directions
• Influence of the Delay in Monitor System on the Motor Coordination of Musicians while Performing
• Emotional Responses to Horror Music with Psychometric Evaluation


• Time Stretching of Musical Instrument and Voice Tones
• Primary Study on Removing Mains Hum from Recordings by Active Tone Cancellation Algorithms
• A Generalized Subspace Approach for Multichannel Speech Enhancement Using Machine Learning-Based Speech Presence Probability Estimation

Product Development

• A Custom Integrated Circuit Based Audio-to-MIDI Solution
• Do Naive Listeners Have Different Headphone Sound Quality Preferences than Trained Listeners?
• Optimized Exciter Positioning Based on Acoustic Power of a Flat Panel Loudspeaker
• Statistical Analysis of Audio Triode Tube Properties Based on an Advanced Physical Device Model
• Sparse Autoencoder Based Multiple Audio Objects Coding Method
• Report: A Smart Voice-Recording Mobile Application
• A High Power Switch-Mode Power Audio Amplifier
• Predistortion Technique for Generating Spectrally Clean Excitation Signals for Audio and Electroacoustic Nonlinear Measurements
• Audio-Driven Multimedia Content Authentication as a Service
• Automatic Detection of Audio Problems for Quality Control in Digital Music Distribution
• Quantitative Analysis of Streaming Protocols for Enabling Internet of Things (IoT) Audio Hardware Systems
• Road Surface Wetness Detection Using Microphones and Convolutional Neural Networks

Spatial Audio

• An Automatic Mixing System for Multitrack Spatialization for Stereo Based on Unmasking and Best Panning Practices
• Feature Selection and its Evaluation in Binaural Ear Acoustic Authentication
• Comparison of Recording Techniques for 3D Audio Recording Due to Difference between Listening Positions and Microphone Arrays
• 3D Ambisonic Decoding for Stereo Loudspeakers with Headtracking
• B-Format Decoding Based on Beamforming
• Localization Accuracy of First Order Ambisonics in the Vertical Plane across Multiple Horizontal Positions
• Investigation of the Usability of Perceptual Mixing Time in Binaural Walk-Through Scenarios
• Calibration Approaches for Higher Order Ambisonic Microphone Arrays
• Six Degrees of Freedom Audio Recording and Playback Using Multiple Ambisonics Sound Fields
• Pop and Rock Audio Production for 22.2 Multichannel Sound: A Case Study
• BAQ and QoE: Subjective Assessment of 3D Audio on Mobile Phones


• A Literature Review of WaveNet: Theory, Application and Optimization
• Reproducing Bass Guitar Performances Using Descriptor Driven Synthesis
• Real-Time Synthesis of Sound Effects Caused by the Interaction between Two Solids
• Deep Learning for Synthesis of Head-Related Transfer Functions
• Bayesian Optimization of Deep Learning Techniques for Synthesis of Head-Related Transfer Functions
• Application of a Resonance-Based Signal Decomposition to the Analysis of Subtractive Synthesizer Filter Resonances


This is a preliminary list. Come back soon for more details.