AES Dublin Paper Sessions

AES Dublin 2019
Paper Sessions

Accepted Papers/Posters to Be Presented (subject to change)

Acoustics
Audio for Virtual Reality
Audio Education
Automotive Audio
Broadcast and Film Sound
Digital Audio Conversion
Diversity
Loudspeakers
Microphones
Music Production
Perception
Product Development
Spatial Audio
Synthesis

 

Acoustics

• Differences in Time-Window Selection in a Room Acoustic Sound Field Diffuseness Estimation
• Investigating the Sweet Spot in Audio Control Rooms Using Wave Based Geometrical Acoustics
• Tagging and Retrieval of Room Impulse Responses Using Semantic Word Vectors and Perceptual Measures of Reverberation
• Large Horns and Small Rooms—Do They “Play Nicely” Together?
• Modal Decay Times in Ducts and Rooms
• How to Prepare a Typical Cinema Theater to Become a Multipurpose Music Venue
• The Assessment of Maximum and Peak Sound Levels of F3 Category Fireworks
• Real-Time Measurement System Detecting Tonal Components and Determining Their Audibility in Environmental Noise
• Measurement of Bone-Air Differential Transfer Function Based on Hearing Threshold
• Sound Recording Studio Renovation at the University of Victoria

Archiving and Restoration

• Early Causes for Biodegradation of PVA/PVC Tapes for Audio Recording

Audio for Virtual Reality

• Noise Exposure of PC Video Games Players
• Recording and Composing Site-Specific Spatial Music for 360 Video
• Augmented Audio-Only Games: A New Generation of Immersive Acoustic Environments through Advanced Mixing
• Measuring the Impact of Level of Detail for Environmental Soundscapes in Digital Games
• Study of Visual-Auditory Correlations with the Use of Binaural Technique and Eye-Tracker
• A Method for Evaluation of Auralized Fields in VR: A Perceptual Evaluation of Loudspeakers, In-Situ and Auralized

Audio Education

• An Interactive Auralization System for Studying Performance Practice
• Investigation into How Reference Sources and the Experience of Technical Ear Training Work in Mixing through Headphones

Automotive Audio

• ANC System Using Secondary Path Modeling Based on Driver’s Position in Vehicle

Broadcast and Film Sound

• Background Ducking to Produce Esthetically Pleasing Audio for TV with Clear Speech
• Analysis of Polish Web Streaming Loudness
• Audio Event Identification in Sports Media Content: The Case of Basketball
• Calibration of Digital Sound Projectors with Room Geometry Uncertainty
• Two-Channel Sine Sweep Stimuli: A Case Study Evaluating 2-n Channel Upmixers Digital Audio Conversion
• Prediction of Least Significant Bits from Upper Bits in Linearly Quantized Audio Waveform
• Investigating the Behavior of a Recursive Mutual Compression System in a Two-Channel Environment
• Evaluating White Noise Degradation on Sonic Quick Response Code (SQRC) Decode Efficacy
• Investigation of an Encoder-Decoder LSTM Model on the Enhancement of Speech Intelligibility in Noise for Hearing Impaired Listeners
• Applying Modern Sampling Methods to the Mastering Process for Digitally Recorded Material
• Aretousa: A Competitive Audio Streaming Software for Network Music Performance

Diversity

• Factors Contributing to Gender Imbalance in the Audio Industry

Loudspeakers

• A Coupling Coefficient of Transformer Based Voice Coil Model Impacting Lossy Impedance
• DSP Loudspeaker 3D Complex Correction
• Practical Problems in Building Parametric Loudspeakers with Ultrasonic Piezoelectric Emitters
• Optimizing Wide-Area Sound Reproduction Using a Single Subwoofer with Dynamic Signal Decorrelation
• Sensory Profiling of High-End Loudspeakers Using Rapid Methods—Part 4: Flash Profile with Expert Assessors
• Enhancing Side-Firing Compact Stereo Loudspeakers with Dipole Processing
• Green Speaker Design (Part 1: Optimal Use of System Resources)
• Green Speaker Design (Part 2: Optimal Use of Transducer Resources)
• Dynamic Driver Current Feedback Methods

Microphones

• A Novel Digital Radio-Frequency Capacitor Microphone With Gain Ranging

Music Production

• Statistical Study of the Impact of the Mastering Process on the Audio Signal
• Audio Inpainting of Music by Means of Neural Networks
• Turning the DAW Inside Out

Perception

• High-Resolution Analysis of the Directivity Factor and Directivity Index Functions of Human Speech
• Latency Tolerance Range Measurements in Western Musical Instruments
• Benefits and Drawbacks of Surrounding Sound when Wearing Headphones or Hearing Protection
• Factors Influencing the Spectral Clarity of Vocals in Music Mixes
• A Case Study on the Perceptual Differences in Finite-Difference Time-Domain-Simulated Diffuser Designs
• Investigation into the Influence of Loudspeaker Electromechanical Characteristics on Audio Quality Perception
• Proposal of Power-Saving Audio Playback Algorithm Based on Auditory Masking
• Network Music Performance: Defining and Evaluating Quality of Musician’s Experience in such Distributed Environments
• Objective and Subjective Comparison of Several Machine Learning Techniques Applied for the Real-Time Emulation of the Guitar Amplifier Nonlinear Behavior
• Pin-1 Problems and Active Servo Circuits, Balanced but Unsymmetrical
• Localization of Natural Sound Sources at Various Azimuth and Elevation Angles
• A Rendering Method for Diffuse Sound
• Perception of Auditory Events in Scenarios with Projected and Direct Sound from Various Directions
• Influence of the Delay in Monitor System on the Motor Coordination of Musicians while Performing
• Emotional Responses to Horror Music with Psychometric Evaluation

Processing

• Time Stretching of Musical Instrument and Voice Tones
• Primary Study on Removing Mains Hum from Recordings by Active Tone Cancellation Algorithms
• A Generalized Subspace Approach for Multichannel Speech Enhancement Using Machine Learning-Based Speech Presence Probability Estimation

Product Development

• A Custom Integrated Circuit Based Audio-to-MIDI Solution
• Do Naive Listeners Have Different Headphone Sound Quality Preferences than Trained Listeners?
• Optimized Exciter Positioning Based on Acoustic Power of a Flat Panel Loudspeaker
• Statistical Analysis of Audio Triode Tube Properties Based on an Advanced Physical Device Model
• Sparse Autoencoder Based Multiple Audio Objects Coding Method
• Report: A Smart Voice-Recording Mobile Application
• A High Power Switch-Mode Power Audio Amplifier
• Predistortion Technique for Generating Spectrally Clean Excitation Signals for Audio and Electroacoustic Nonlinear Measurements
• Audio-Driven Multimedia Content Authentication as a Service
• Automatic Detection of Audio Problems for Quality Control in Digital Music Distribution
• Quantitative Analysis of Streaming Protocols for Enabling Internet of Things (IoT) Audio Hardware Systems
• Road Surface Wetness Detection Using Microphones and Convolutional Neural Networks

Spatial Audio

• An Automatic Mixing System for Multitrack Spatialization for Stereo Based on Unmasking and Best Panning Practices
• Feature Selection and its Evaluation in Binaural Ear Acoustic Authentication
• Comparison of Recording Techniques for 3D Audio Recording Due to Difference between Listening Positions and Microphone Arrays
• 3D Ambisonic Decoding for Stereo Loudspeakers with Headtracking
• B-Format Decoding Based on Beamforming
• Localization Accuracy of First Order Ambisonics in the Vertical Plane across Multiple Horizontal Positions
• Investigation of the Usability of Perceptual Mixing Time in Binaural Walk-Through Scenarios
• Calibration Approaches for Higher Order Ambisonic Microphone Arrays
• Six Degrees of Freedom Audio Recording and Playback Using Multiple Ambisonics Sound Fields
• Pop and Rock Audio Production for 22.2 Multichannel Sound: A Case Study
• BAQ and QoE: Subjective Assessment of 3D Audio on Mobile Phones

Synthesis

• A Literature Review of WaveNet: Theory, Application and Optimization
• Reproducing Bass Guitar Performances Using Descriptor Driven Synthesis
• Real-Time Synthesis of Sound Effects Caused by the Interaction between Two Solids
• Deep Learning for Synthesis of Head-Related Transfer Functions
• Bayesian Optimization of Deep Learning Techniques for Synthesis of Head-Related Transfer Functions
• Application of a Resonance-Based Signal Decomposition to the Analysis of Subtractive Synthesizer Filter Resonances

 

This is a preliminary list. Come back soon for more details.