AES New York 2018
Immersive & Spatial Audio Track Event IS03
Thursday, October 18, 9:00 am — 10:00 am (1E17 (Surround Rm))
Immersive & Spatial Audio: IS03 - Workflows and Techniques for Ambisonic Recording and PostproductionChair:
Ming-Lun Lee, University of Rochester - Rochester, NY, USA
Olivia Canavan, University of Rochester - Rochester, NY, USA
Steve Philbert, University of Rochester - Rochester, NY, USA
For a 360/3D VR video with head-tracked binaural audio, we have to use Ambisonics to capture the overall sound field. Although some high-end VR cameras have built-in Ambisonic microphones, most of them can only record first-order Ambisonics in the horizontal plane. The sound qualities are also not good in general. To achieving high-quality 3D audio, a recommended solution is to record audio with a separate Ambisonic microphone and then mix with the video during recording or post-editing. With the experience of recording Ambisonics using the em32 Eigenmike microphone array, Zylia ZM-1 microphone, Core Sound Tetramic, and Sennheiser Ambeo VR microphone for many concerts, this workshop aims to offer optimized workflows and practical techniques for Ambisonic recording, conversion, editing, rendering, playback, and publishing.