145th AES CONVENTION Game Audio & XR Track Event GA10: Wwise Spatial Audio: A Practical Approach to Virtual Acoustics

AES New York 2018
Game Audio & XR Track Event GA10

Friday, October 19, 3:00 pm — 4:00 pm (1E17 (Surround Rm))

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Game Audio & XR: GA10 - Wwise Spatial Audio: A Practical Approach to Virtual Acoustics

Presenter:
Nathan Harris, Audiokinetic - Montreal, QC, Canada

Wwise Spatial Audio is becoming increasingly advanced and now allows for real-time modeling of acoustic phenomena including reflection, diffraction, and sound propagation by informing the sound engine about 3D geometry in the game or simulation.
In this workshop, Nathan Harris, a software developer on the Audiokinetic research and development team, will give a overview of the technology behind Wise Spatial Audio. He will demonstrate how reflection, diffraction, and sound propagation is simulated and how the Wwise authoring tool can be used to monitor and to enable creative intervention when desired. Using the Wwise Audio Lab, a “sandbox” for experimentation, Nathan will walk through a live listening demonstration.


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