145th AES CONVENTION Game Audio & XR Track Events

AES New York 2018
Game Audio & XR Track Events

Possibly the most technologically advanced and fastest growing segment of the audio field, game audio is the perfect storm of signal processing complexity, evolving requirements, and mass market appeal. AES has been on top of this exciting field since its infancy and the Game Audio & XR Track at the 145th Convention promises to deliver the latest technologies, developers, and ideas.

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Wednesday, October 17th

10:15 - 11:30

Session GA01   Practical Recording Techniques for Live Music Production in 6DOF VR

Calum Armstrong; Gavin Kearney; David Rivas Méndez; Hashim Riaz; Mirek Stiles

10:45 - 12:15
16:15 - 17:45

Session IS02   Delivering Interactive Experiences Using HOA through MPEG-H

Patrick Flanagan; Stephen Barton; Simon Calle; Nick Laviers; Aaron McLeran; Nils Peters

16:15 - 17:45

Saturday, October 20th

10:15 - 11:15
10:45 - 13:00

Session RP23   Planning for On-Location Audio Recording and Production (including Surround)

Alex Kosiorek; Steve Remote; Corey Schreppel; George Wellington; Eric Xu

13:45 - 14:45

Session GA16   Mixing in VR

Daniel Deboy; Christian Sander



Last Updated: 20180917

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