AES Milan 2018
Game Audio & AR/VR Track Event T16
Thursday, May 24, 16:45 — 17:45 (Scala 1)
Tutorial: T16 - Audio Localization Method for VR ApplicationPresenter:
Joo Won Park, Columbia University - New York, NY, USA
Audio localization is a crucial component in the Virtual Reality (VR) projects as it contributes to a more realistic VR experience to the users. In this event a method to implement localized audio that is synced with user’s head movement is discussed. The goal is to process an audio signal real-time to represent three-dimensional soundscape. This tutorial introduces a mathematical concept, acoustic models, and audio processing that can be applied for general VR audio development. It also provides a detailed overview of an Oculus Rift- MAX/MSP demo that conceptualizes the techniques.