Saturday, May 20, 09:00 — 10:00
Austin Moore (Presenter)
When mixing music in the box it has become ever more important to apply subtle and sometimes not so subtle distortion and non-linear processing for coloration, changes to instrumental timbre, and creative effects. There currently exists a wide range of software emulations of classic hardware devices that can be used for non-linear processing and each have their own unique sonic signature. This tutorial investigates the fundamental principles behind distortion and coloration and explores how non-linear processing can be used by the mix engineer. The use of compressors for coloration, the effect of tape and the use of saturation plugins that emulate preamp clipping behavior will be demonstrated in the workshop and a full mix will be processed to provide audio examples that supplement the theory.
This session is presented in association with the AES Technical Committee on Recording Technology and Practices