Primary Affiliation: Rocket Sound - North Hollywood, CA, USA
Tom Hays is a recording engineer, computer geek, lapsed guitar player and aspiring cicerone, who heads up Rocket Sound LLC, a company providing sound and localization for games. During his 25 years in interactive media, Tom has worked on franchises including Gears of War, Halo, Uncharted, Guitar Hero, Final Fantasy, Ratchet & Clank, Mass Effect, Spider-Man, Call of Duty, Delta Force, Myst, and numerous others.
Prior to forming Rocket Sound, Tom and his core team ran Technicolor’s Game Sound Services team for eight years, winning numerous awards including MPSE Golden Reels in 2007 and 2010. Before coming to Technicolor, Tom was Audio Director for developers Treyarch, NovaLogic, and Rocket Science Games, and also founded Big Sound, one of the first businesses focused on sound effects and mixing for the interactive market.
A graduate of the University of California at Berkeley, Tom also studied at Hampshire College and the Institute of Audio Research.
More Info: http://www.rocketsound.net
G3: Dialogue Recording Workflow (Presenter)