Primary Affiliation: Sound Librarian - Melbourne, Australia
Stephan Schütze has worked in the game industry for nearly 17 years and been a musician for closer to 30. He composed the first fully orchestral Australian game score, recorded by Melbourne Symphony. He has worked on nearly every game platform available for the last 15 years across a broad range of genres and styles.
In 2008 Stephan co-founded his own company, Sound Librarian, with his wife Anna. Sound Librarian produces commercial sound effects libraries for the game industry, Sound Librarian libraries can be found in every EA and Activision studio worldwide. They also produce education and training material for the games industry as well as continuing to work in game audio production for game projects.
More Info: http://www.soundlibrarian.com/
G2: Designing, Planning and Creating a Dynamic Music System (Presenter)