- Bell Harbor Conference Center - Seattle, WA, USA - June 13 - 15, 1997
Conference Schedule and Information
Symposium 8
Sunday, June 15, 8:45 AM - 10:15 AM

Session Title: Mixing and Content Development for the Online World
Session Chair: Richard Sanders, Salt Productions, Denver, Colorado, USA
Participant: David Javelosa, University of California, Los Angeles, California, USA

Richard Sanders: The internet now provides a new distribution medium for both live and recorded audio. This paper will look at methods to improve audio quality for real-time or "streamed" audio over the internet. Present system limitations will be discussed. Methods to maximize audio quality within these limitations will be presented, including mixing and various mastering techniques. The importance of the sequence of these mastering techniques will also be discussed.

David Javelosa: A Case Study - DreamSheet/MSN Spoken World bringing the multi-function tasks of the multimedia audio director to the challenges and restrictions of ground-breaking web-site production for the Microsoft Network was a long and educational endeavor. This presentation will show the early planning stages to final "broadcast" of a concept "show" for Microsoft Network that redefines the on-line experience by providing a episodic story line that the user can explore from both non-linear time and alternative character perspectives. Highlighted will be specific issues dealing with pre-production, music, dialogue, sound design, web technology, post-production and future applications.

Biographies: David Javelosa

David Javelosa

DAVID JAVELOSA, a pioneer in the development of multimedia and entertainment software, Mr. Javelosa became recognized in the industry with his role as a producer and music technologist for the Voyager Company, producing the Schubert Trout Quintet CD-rom, and enabling the Microsoft Multimedia Beethoven (9th Symphony) to first play music via MIDI on Windows. This early work, plus experience working on the first domestically produced Sega Genesis titles, made him a logical choice to head the audio production team for Sega's Multimedia Studio and continue his production research for the Sega-CD and Saturn systems. As the first full-time audio specialist for Sega of America, he served in roles of management and creative support, lending direction in both conceptual design and new product development.

Since leaving Sega in 1994, he has established himself as a leading product development specialist for such clients as Oracle, Sega, Sony Imagesoft, Viacom, Presto Studios, Marvel, Adrenaline Entertainment, Disney Interactive, Game Tech, Microsoft Network and Inscape. His signature work has contributed to such landmark interactive and on-line titles as Jurassic Park, Pocahontas, the Sega Channel, Marvel CD-rom Comics, MSN's Spoken World, and the upcoming Tales From the Crypt.

As an author and educator, Mr. Javelosa continues to help grow the new media industry. His book, "Sound and Music for Multimedia", is published by M&T/Holt and edited by George "the Fatman" Sanger. He has contributed chapters to Multimedia Power Tools (Random House), the Digital Consumer Electronics Handbook (Macmillan), and writes a regular feature column in Interactivity Magazine (Miller Freeman).

He is on faculty at UCLA Extension's Dept. of Entertainment Studies and SFSU's Multimedia Studies Programs. He also presents for corporate clients, and speaks at industry conferences including the Computer Game Developer's Conference (CGDC), Interactive Multimedia Association Expo (IMA), Apple New Media Forum, Cyber Arts, and Audio Engineers Society (AES). He is also a founding member of the Interactive Audio Special Interest Group (IASIG) of the MIDI Manufacturer's Association (MMA).

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