- Bell Harbor Conference Center - Seattle, WA, USA - June 13 - 15, 1997
Conference Schedule and Information
Symposium 5
Saturday, June 14, 10:30 AM - 12:00 PM

Session Title: Digital Editing / Workstations for Networks
Session Chair: David Miles Huber, Seattle, Washington, USA
Participant: Jay Palmer, Universal Studio, Burbank, California, USA, Mark Doenges, Spectral, Woodinville, Washington, USA

David Miles Huber: Presentation will center around hard disk recording and editing as it relates to modern-day music production and audio-for-the-internet. It will be designed to introduce you to many of today's cutting-edge audio techniques and technologies that are currently available for the PC.

Topics will include: Maintaining quality production standards (even on a budget), Choosing the right soundcard, an in-depth look into various 2-channel, virtual multi-track and multi-channel editing programs (whereby multiple channels can be mixed to a single soundcard or multiple soundcards without the need for expensive, dedicated hardware), talks on non-destructive vs. destructive editing techniques, Understanding plug-in DSP technology (the industry's latest darlings... that include discussions on the recently implemented Active Movie Plug-in Architecture and VST plug-in architecture from Steinberg), Creating your own CDs and CD-ROMS using desktop CD recording hardware/programs, Digital signal processing (DSP) techniques.

Further discussions will also include applications and tricks-of-the-trade that are specific to web authoring considerations; such as: Soundfile formats, Discussions on the various providers (and their possible convergence towards a single standard, quality vs content (bandwidth considerations), Mastering for the net.... In short, the goal of this session is to inform you of what's available using today's technology to help you to edit, manipulate and create quality audio content using tools that you may already have in ways that best suit your own production needs.

Jay Palmer: From a major studio perspective, I will explore the origin of much of the content that many of the participants and users will be dealing with. Also presented will be the different type of networks that are currently in use and the implementation of some "new for the entertainment biz" networking concepts, the concepts of networked delivery of DVD audio masters, audio for video game delivery, and the concepts of non linear /random access Film/TV post production processes. The stringent requirements of "professional audio" versus "OK for home/desktop media" applications will also be defined. And more....

Mark Doenges: Internet and multimedia content production demands are increasing. In these cases the computer is the layback target and the playback system is of low and variable quality. In this realm mastering is in some cases the copying of large numbers of independently trigger-able files into an authoring environment . Data compression may be applied, or the audio may need to be embedded in a digital video format such as AVI or Quick Time. Workstations are very well suited to these new tasks, but must balance the computer-based demands against pro-audio performance demands. Discussion will include new MM workstation products, audio layback for MM, DVD, TCP/IP, ActiveX and Active Movie and other new technologies, as well as general comments on the state of technology in workstations.

Biographies: David Miles Huber, Jay Palmer

David Miles Huber

DAVID MILES HUBER is widely acclaimed in the recording industry as a digital audio consultant, author, engineer, university professor and guest lecturer. In addition, he's also a professional musician (having written, produced, and engineered numerous CDs.)

David received a degree in recording techniques (I.M.P.) from Indiana University and was the first American to be admitted into the prestigious Tonmeister program at the University of Surrey in Guildford, Surrey, England. He has authored numerous books on the subjects of recording and electronic music. His most prominent book Modern Recording Techniques (Focal Press, Boston/London), has been an industry standard text worldwide for over 16 years.

Jay Palmer

JAY PALMER is a Technical Engineer at Universal Studios Hollywood Sound Post Production Facility. He is a former Chief Engineer at 20th Century Fox, is a member of the AES, Academy of Motion Picture Arts and Sciences Theatre Standards Committee, and Various Ad Hoc SMPTE groups. His "on the job" duties include. Design and maintainence of Film and TV Mixing Stages, and electronic editorial facilities. Interfacing with DVD and HDTV mastering, and special application loundspeaker design is also part of his job description. Between long and fatiguing film dubs he likes to take a turn (not often enough!) on the end of a 60 foot rope behind his ski boat.

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