AES New York 2013
Game Audio Track Event B10
Saturday, October 19, 9:30 am — 11:00 am (Room 1E08)
Broadcast and Streaming Media: B10 - Technology and Storytelling: How Can We Best Use the Tools Available to Tell Our Stories?Panelists:
Butch D'Ambrosio, Manual SFX
Robert Fass, Voice Talent
Bill Rogers, Voice Talent
David Shinn, SueMedia Productions - Carle Place, NY, USA
Sue Zizza, SueMedia Productions - Carle Place, NY, USA
This session will showcase three examples of how the choices we make around technology and the way we use it effect the storytelling process for all entertainment media. With on-site demonstrations by Sue Zizza and David Shinn of SueMedia Productions.
1) Microphones and the Voice in Storytelling. Whether producing an audiobook or narration for a film or game, you want your talent to sound right for the story. This session will begin by looking at how we select microphones for voice talent. Two voice actors will demonstrate how working with different microphones effect their performance abilities.
2) Sound Effects: Studio vs. On Location Recordings. Sound Effects enhance the storytelling process by helping to create location, specific action, emotion, and more. Do you have to create every sound effect needed for your project, or can you work with a combination of already recorded elements, alongside studio produced sound effects (foley), or on-location effects, and what are some tips and tricks to recording sound design elements?
3) Digital Editing and Mixing. How can you better manage multiple voice, sound effect, and music elements into "stems," or sub-mixes for better control over final mixing as well as integrating plug-ins for mastering.