AES New York 2011
Game Audio Event G3

Thursday, October 20, 2:30 pm — 4:00 pm (Room: 1E08)

G3 - Game Audio Secrets: Everything You Always Wanted to Know about Game Audio but Were Afraid to Ask

Peter "pdx" Drescher, Twittering Machine
Stephen Harwood Jr., IASIG; Dynamic Systems Music
Damian Kastbauer, Bay Area Sound
Scott Selfon, Microsoft

Game-curious? Interested in the video game industry, but unsure of what exactly it is that we do here? You are not alone. Video game production values are improving rapidly, creating increased demand for top-notch, experienced audio professionals. But many composers, sound designers, and producers looking to bring their expertise from the world of film and TV into the video game industry are uncertain about what it is they’ll be getting themselves into. In this very special extended Q&A session, a panel of distinguished game audio insiders will take questions from the floor, and turn them into answers from behind the curtain. Discussion will be driven by audience participation – all topics are welcome, from interactive music to implementation. Come prepared to inquire, be inspired, and take notes.

Information Last Updated: 20111005, mei

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