AES San Francisco 2010
Product Design Track Event M3
Sunday, November 7, 11:00 am — 1:00 pm (Room 132)
Master Class: M3 - DSP—Why So Hard?
If you’ve ever wondered why audio DSP programming is so hard when the algorithms are so simple, this is the place for you. Hundreds of strange and wonderful audio processors have been developed over the past four decades and the presenter has struggled with dozens of them. In order to learn from our mistakes this master class will tour examples of gross bad practice (suitably anonymized to protect the guilty) and in doing so we’ll extract some general principles useful to those who will design audio DSPs in the future. As a practical example of what can be achieved, we’ll go from simulator based algorithm development to listening to production quality code in a matter of minutes.