AES San Francisco 2010
Game Audio Track Event G6

Friday, November 5, 2:30 pm — 4:00 pm (Room 120)

Game Audio: G6 - Mobile Game Audio for Headphones and Micro-Speakers

Steve Martz, Sr. Design Engineer, THX Ltd.
Peter "pdx" Drescher, Sound Designer, Twittering Machine
Greg Klas, Sr. Manager, Audio Engineering, Fisher-Price, Inc.
Jeffrey Xia, Sr. Acoustics Engineer, Ole Wolf Electronics

Mobile platforms (phones, toys, portable gaming devices) are typically relegated to using small speakers as a means to recreate an immersive environment for games. These playback devices have certain attributes that require unique approaches when creating content for mobile entertainment.

A panel consisting of speaker manufacturers and mobile game creators will discuss the performance characteristics and limitations of headphones and other micro-speakers as they pertain to playback of game audio on those devices as well considerations for designing game content.

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