AES San Francisco 2010
Broadcast and Media Streaming Track Event G6
Friday, November 5, 2:30 pm — 4:00 pm (Room 120)
Game Audio: G6 - Mobile Game Audio for Headphones and Micro-Speakers
Steve Martz, Sr. Design Engineer, THX Ltd.
Peter "pdx" Drescher, Sound Designer, Twittering Machine
Greg Klas, Sr. Manager, Audio Engineering, Fisher-Price, Inc.
Jeffrey Xia, Sr. Acoustics Engineer, Ole Wolf Electronics
Mobile platforms (phones, toys, portable gaming devices) are typically relegated to using small speakers as a means to recreate an immersive environment for games. These playback devices have certain attributes that require unique approaches when creating content for mobile entertainment.
A panel consisting of speaker manufacturers and mobile game creators will discuss the performance characteristics and limitations of headphones and other micro-speakers as they pertain to playback of game audio on those devices as well considerations for designing game content.