AES New York 2009 Saturday, October 10, 2:00 pm — 3:00 pm
Game Audio Session G3
G3 - The Art and Business of Game Music
Composer Tom Salta, who has spoken internationally on the subject of video game music and is known for his engaging and informative presentations, along with a panel of distinguished game audio composers, will discuss a myriad of creative and business issues facing the modern composer for video games. Tom is the regional director for the Game Audio Network Guild. G.A.N.G. is the largest organization in the world for game audio professionals, with members in over thirty countries. Topics to include the differences between composing music for games vs. film, TV, and other “linear” media, technical parameters of scoring games, types of Implementation (layered, triggered, etc.), and live demonstration of adaptive music using F-MOD. Effective techniques for pitching to clients, layering live and fake orchestras, working with reference music, etc.