AES New York 2009
Game Audio Sessions

Friday, October 9

Friday, October 9, 9:00 am — 11:30 am
Session G1   Education in Game Audio in Three Parts

Friday, October 9, 4:30 pm — 5:30 pm
Session G2   Leveling Up Game Audio Implementations

Saturday, October 10

Saturday, October 10, 2:00 pm — 3:00 pm
Session G3   The Art and Business of Game Music

Saturday, October 10, 3:00 pm — 4:00 pm
Session G4   Portable Surround Sound by Headphones—Main Research and Suitable Practice

Sunday, October 11

Sunday, October 11, 9:00 am — 10:30 am
Session G5   Sounds from the Third Dimension! 3-D Simulation Techniques in Game Development

Sunday, October 11, 2:30 pm — 3:30 pm
Session G6   Implementing Sound and Music for Games Using the Unreal 3 Engine

Sunday, October 11, 3:30 pm — 4:30 pm
Session G7   VO for Videogames: Process and Pipeline

Monday, October 12

Monday, October 12, 9:00 am — 11:00 am
Session G8   Interactive Speech for Games

Monday, October 12, 1:30 pm — 2:30 pm
Session G9   Interactive Music Techniques for Games

Monday, October 12, 4:00 pm — 5:30 pm
Session G10   Techniques of Audio Localization for Games

Last Updated: 20091005, mei


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