AES Show: Make the Right Connections Audio Engineering Society

AES San Francisco 2008
Historical Event Details

Thursday, October 2, 3:00 pm — 5:00 pm

Evolution of Video Game Sound

John Griffin, Marketing Director, Games, Dolby Laboratories - USA
Simon Ashby, Product Director, Audiokinetic - Canada
Will Davis, Audio Lead, Electronic Arts/Pandemic Studios - USA
Charles Deenen, Sr. Audio Director, Electronic Arts Black Box - Canada
Tom Hays, Director, Technicolor Interactive Services - USA

From the discrete-logic build of Pong to the multi-core processors of modern consoles, video game audio has made giant strides in complexity to a heightened level of immersion and user interactivity. Since its modest beginnings of monophonic bleeps to the high-resolution multichannel orchestrations and point-of-view audio panning, audio professionals have creatively stretched the envelopes of audio production techniques, as well as the game engine capabilities.

The panel of distinguished video game audio professionals will discuss audio production challenges of landmark game platforms, techniques used to maximize the video game audio experience, the dynamics leading to the modern video game soundtracks, and where the video game audio experience is heading.

This event has been organized by Gene Radzik, AES Historical Committee Co-Chair.

Friday, October 3, 9:00 am — 11:00 am

Perceptual Audio Coding—The First 20 Years

Marina Bosi, Stanford University; author of Introduction to Digital Audio Coding and Standards
Karlheinz Brandenburg, Fraunhofer Institute for Digital Media Technology; TU Ilmenau - Ilmenau, Germany
Bernd Edler, University of Hannover
Louis Fielder, Dolby Laboratories
J. D. Johnston, Neural Audio Corp. - Kirkland, WA, USA
John Princen, BroadOn Communications
Gerhard Stoll, IRT
Ken Sugiyama, NEC

Who would have guessed that teenagers and everybody else would be clamoring for devices with MP3/AAC (MPEG Layer III/MPEG Advanced Audio Coding) perceptual audio coders that fit into their pockets? As perceptual audio coders become more and more integral to our daily lives, residing within DVDs, mobile devices, broad/webcasting, electronic distribution of music, etc., a natural question to ask is: what made this possible and where is this going? This panel, which includes many of the early pioneers who helped advance the field of perceptual audio coding, will present a historical overview of the technology and a look at how the market evolved from niche to mainstream and where the field is heading.