AES Show: Make the Right Connections Audio Engineering Society

AES San Francisco 2008: Consumer Products and Applications Events

(home, automobile, portable, internet)

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Thursday, October 2

Thursday, October 2, 9:00 am — 10:15 am
SDA Meeting – 1

Thursday, October 2, 9:00 am — 12:30 pm
Session P1   Audio Coding

Thursday, October 2, 9:00 am — 10:45 am
Session T1   Electroacoustic Measurements

Thursday, October 2, 9:00 am — 10:45 am
Session B1   Listening Tests on Existing and New HDTV Surround Coding Systems

Thursday, October 2, 9:00 am — 12:30 pm
Session P2   Analysis and Synthesis of Sound

Thursday, October 2, 11:00 am — 1:00 pm
Session T2   Standards-Based Audio Networks Using IEEE 802.1 AVB

Thursday, October 2, 1:00 pm — 2:30 pm
Opening Ceremonies
Awards
Keynote Speech

Thursday, October 2, 2:30 pm — 6:00 pm
Session TT2   Dolby Laboratories, San Francisco

Thursday, October 2, 2:30 pm — 4:00 pm
Session W3   Analyzing, Recommending, and Searching Audio Content—Commercial Applications of Music Information Retrieval

Thursday, October 2, 2:30 pm — 4:30 pm
Session T3   Broadband Noise Reduction: Theory and Applications

Thursday, October 2, 2:30 pm — 4:30 pm
Session P4   Acoustic Modeling and Simulation

Thursday, October 2, 4:00 pm — 5:00 pm
Listening Session

Thursday, October 2, 4:30 pm — 6:30 pm
Session B4   Mobile/Handheld Broadcasting: Developing a New Medium

Thursday, October 2, 5:00 pm — 6:45 pm
Session M1   Basic Acoustics: Understanding the Loudspeaker

Thursday, October 2, 5:00 pm — 6:45 pm
Session L3   AC Power and Grounding

Thursday, October 2, 5:00 pm — 6:45 pm
Session W5   Engineering Mistakes We Have Made in Audio

Friday, October 3

Friday, October 3, 9:00 am — 11:00 am
Perceptual Audio Coding—The First 20 Years

Friday, October 3, 9:00 am — 11:00 am
Session M2   Binaural Audio Technology—History, Current Practice, and Emerging Trends

Friday, October 3, 9:00 am — 11:30 am
Session T4   Perceptual Audio Evaluation

Friday, October 3, 9:00 am — 11:30 am
Session P5   Audio Equipment and Measurements

Friday, October 3, 9:00 am — 10:30 am
Session W6   Audio Networking for the Pros

Friday, October 3, 9:00 am — 1:00 pm
Session P6   Loudspeaker Design

Friday, October 3, 9:00 am — 10:30 am
Session P7   Audio Content Management

Friday, October 3, 10:00 am — 12:30 pm
Session TT4   Paul Stubblebine Mastering/The Tape Project, San Francisco

Friday, October 3, 11:00 am — 1:00 pm
Session B5   Loudness Workshop

Friday, October 3, 11:00 am — 1:00 pm
Session L5   Practical Advice for Wireless Systems Users

Friday, October 3, 11:30 am — 1:00 pm
Session P8   Room Acoustics and Binaural Audio

Friday, October 3, 12:00 pm — 2:30 pm
Session TT5   Singer V7 Studios/Universal Audio, San Francisco

Friday, October 3, 1:00 pm — 2:00 pm
Lunchtime Keynote: Dave Giovannoni of First Sounds

Friday, October 3, 2:00 pm — 4:45 pm
Recording Competition - Surround

Friday, October 3, 2:00 pm — 6:00 pm
Session TT6   Tarpan Studios/Ursa Minor Arts & Media, San Rafael

Friday, October 3, 2:30 pm — 4:00 pm
Compressors—A Dynamic Perspective

Friday, October 3, 2:30 pm — 4:15 pm
Session M3   Sonic Methodology and Mythology

Friday, October 3, 2:15 pm — 5:15 pm
Session TT7   Sony Computer Entertainment America, Foster City

Friday, October 3, 2:30 pm — 5:00 pm
Session TT8   Singer V7 Studios/Universal Audio, San Francisco

Friday, October 3, 2:30 pm — 6:30 pm
Session P9   Multichannel Sound Reproduction

Friday, October 3, 2:30 pm — 5:00 pm
Session P10   Nonlinearities in Loudspeakers

Friday, October 3, 2:30 pm — 4:00 pm
Session P11   Listening Tests & Psychoacoustics

Friday, October 3, 4:00 pm — 6:45 pm
Session B6   History of Audio Processing

Friday, October 3, 4:30 pm — 6:00 pm
Session T7   Sound in the UI

Friday, October 3, 4:30 pm — 7:00 pm
Session TT9   Singer V7 Studios/Universal Audio, San Francisco

Friday, October 3, 5:00 pm — 6:30 pm
Session W7   Same Techniques, Different Technologies—Recurring Strategies for Producing Game, Web, and Mobile Audio

Friday, October 3, 5:00 pm — 6:30 pm
Session P12   Amplifiers and Automotive Audio

Friday, October 3, 7:00 pm — 8:30 pm
Heyser Lecture
followed by
Technical Council
Reception

Saturday, October 4

Saturday, October 4, 9:00 am — 10:45 am
Session B7   DTV Audio Myth Busters

Saturday, October 4, 9:00 am — 10:45 am
Session T9   How I Does Filters: An Uneducated Person’s Way to Design Highly Regarded Digital Equalizers and Filters

Saturday, October 4, 9:00 am — 10:30 am
Session T10   New Technologies for Up to 7.1 Channel Playback in Any Game Console Format

Saturday, October 4, 9:00 am — 10:30 am
Session P13   Spatial Perception

Saturday, October 4, 9:00 am — 12:00 pm
Session P14   Listening Tests & Psychoacoustics

Saturday, October 4, 9:00 am — 10:30 am
Session P15   Loudspeakers—Part 1

Saturday, October 4, 10:00 am — 11:00 am
Listening Session

Saturday, October 4, 10:30 am — 1:00 pm
Session P16   Spatial Audio Quality with Playback Demonstration on Sunday 9:00 am – 10:00 am

Saturday, October 4, 11:00 am — 1:00 pm
Session B8   Lip Sync Issue

Saturday, October 4, 11:30 am — 1:00 pm
Platinum Mastering

Saturday, October 4, 11:30 am — 1:00 pm
Session P17   Loudspeakers—Part 2

Saturday, October 4, 1:00 pm — 2:00 pm
Lunchtime Keynote:
Peter Gotcher
of Topspin Media

Saturday, October 4, 2:00 pm — 4:00 pm
Session TT14   WAM Studios, San Francisco

Saturday, October 4, 2:30 pm — 6:30 pm
Recording Competition - Stereo

Saturday, October 4, 2:30 pm — 4:30 pm
Session B9   Listener Fatigue and Longevity

Saturday, October 4, 2:30 pm — 4:00 pm
Session P18   Innovative Audio Applications

Saturday, October 4, 2:30 pm — 5:30 pm
Session P19   Spatial Audio Processing

Saturday, October 4, 2:30 pm — 4:00 pm
Session P20   Loudspeakers—Part 3

Saturday, October 4, 3:30 pm — 5:30 pm
Grammy SoundTable

Saturday, October 4, 4:30 pm — 6:00 pm
Session T13   Improved Power Supplies for Audio Digital-Analog Conversion

Saturday, October 4, 5:00 pm — 6:45 pm
Session B10   Audio Transport

Saturday, October 4, 5:00 pm — 6:45 pm
Session T14   Electric Guitar-The Science Behind the Ritual

Saturday, October 4, 5:00 pm — 6:30 pm
Session P21   Low Bit-Rate Audio Coding

Saturday, October 4, 6:00 pm — 7:00 pm
MIX Foundation 2008 TECnology Hall of Fame

Sunday, October 5

Sunday, October 5, 9:00 am — 10:30 am
Design Competition

Sunday, October 5, 9:00 am — 10:00 am
P16 Papers Demo

Sunday, October 5, 9:00 am — 11:00 am
Session M4   Acoustics and Multiphysics Modeling

Sunday, October 5, 9:00 am — 10:45 am
Session W10   File Formats for Interactive Applications and Games

Sunday, October 5, 9:00 am — 10:45 am
Session B11   Internet Streaming—Audio Quality, Measurement, and Monitoring

Sunday, October 5, 9:00 am — 11:00 am
Session P23   Audio DSP

Sunday, October 5, 9:00 am — 10:30 am
Session P24   Audio Digital Signal Processing and Effects—Part 1

Sunday, October 5, 11:00 am — 1:00 pm
Session W11   Upcoming MPEG Standard for Efficient Parametric Coding and Rendering of Audio Objects

Sunday, October 5, 11:30 am — 1:00 pm
Platinum Road Warriors

Sunday, October 5, 11:30 am — 1:00 pm
Session T15   Real-Time Embedded Audio Signal Processing

Sunday, October 5, 11:30 am — 1:00 pm
Session T16   Latest Advances in Ceramic Loudspeakers and Their Drivers

Sunday, October 5, 2:30 pm — 4:00 pm
Session W13   Wanna Feel My LFE? And 51 Other Questions to Scare Your Grandma

Sunday, October 5, 2:30 pm — 4:00 pm
Session W14   Navigating the Technology Mine Field in Game Audio

Sunday, October 5, 2:30 pm — 4:30 pm
Session T17   An Introduction to Digital Pulse Width Modulation for Audio Amplification

Sunday, October 5, 2:30 pm — 4:00 pm
Session P26   Audio Digital Signal Processing and Effects—Part 2

Sunday, October 5, 4:30 pm — 6:00 pm
Session W15   Interactive MIDI-Based Technologies for Game Audio

Sunday, October 5, 4:30 pm — 6:30 pm
Session T19   Point-Counterpoint—Fixed vs. Floating-Point DSPs

Sunday, October 5, 5:00 pm — 6:45 pm
Session T20   Radio Frequency Interference and Audio Systems

Last Updated: 20090327, mei


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