AES New York 2007
Sunday, October 7, 12:30 pm — 2:30 pm
T10 - AUDIO FOR GAMES: GAME DEVELOPMENT
Marc Schaefgen, Midway Home Entertainment
Audio for games has come along way from the simplistic bloops and bleeps in synch to virtual game of ping pong. The latest AAA titles have production values that rival Hollywood movies. Do you ever wonder how they do that? This tutorial takes you through the development cycle of the modern video game, not just content creation or production work but the start to finish of the whole process. You will see parallels to film/tv/animation style productions but focus on the uniqueness of game development and how a well-integrated audio team does their thing.
Last Updated: 20070914, mei