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Bulk download - click topic to download Zip archive of all papers related to that topic:   Audio Analysis and Synthesis    Audio Coding    Audio Processing and Effects    Audio Systems, Design, Amplifiers    Education in Audio    Hearing Aids and Preservation    Listening Tests and Psychoacoustics 1    Listening Tests and Psychoacoustics 2    Miscellaneous 1    Miscellaneous 2    Posters: Analysis, Coding, and Hearing    Posters: Room Recording, and Listening    Posters: Spatial Audio    Posters: Spatial Audio, Room, Recording, and Listening    Posters: Spatial Audio—Binaural    Posters: Transducers, Systems, and Effects    Recording and Live Sound    Recording, Live Sound, Effects, Other    Room Acoustics: Sound Field Simulation and Generation    Sound Zones    Spatial Audio, Listening Tests, Systems    Spatial Audio—Ambisonics    Spatial Audio—Binaural    Spatial Audio—Binaural 1    Spatial Audio—Binaural 2    Spatial Audio—Binaural 3 and Objects    Spatial Audio—Channel Based    Tranducers, Education    Transducers 1    Transducers 2    Transducers 3   

 

Perceptual Evaluation of Synthetic Early Binaural Room Impulse Responses Based on a Parametric Model

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Binaural synthesis is often applied in the field of spatial audio to create a virtual acoustic environment using binaural room impulse responses (BRIRs). In the same area of research, spherical microphone arrays are gaining importance and allow for a spatio-temporal analysis. We present a new approach to describe the acoustical environment by a parametric model using sound field analysis. Combining spherical head related impulse responses (HRIRs) with this description, early BRIRs are synthesized and compared to the measured counterparts in a perceptual evaluation. The listening experiment revealed adequate performance of the approach, almost independently from room and test signal. Surprisingly the synthesis of direct sound and only diffuse reverberation yielded nearly the same results as for the entire parametric model.

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Implementation and Evaluation of a Low-Cost Headtracker for Binaural Synthesis

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Human auditory localization strongly relies on head movements. Thus, for plausible perception of virtual acoustic scenes the incorporation of head movements is mandatory. This is achieved via loudspeaker playback as a listener can move the head relatively to the scene. When using binaural synthesis the head movements need to be tracked and the scene needs to be rotated accordingly to achieve a stable perception of the acoustic scene. We present a low-cost, plug-and-play device (MrHeadTracker ) to facilitate head-tracking based on the Arduino platform and the BNO055 sensor. Its performance is compared against another low-cost device (GY-85) and an optical tracking system (Optitrack Flex 13). The proposed MrHeadTracker outperforms the GY-85 device in terms of accuracy and latency and yields comparable results to the optical tracking system.

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Influence of Head Tracking on the Externalization of Auditory Events at Divergence between Synthesized and Listening Room Using a Binaural Headphone System

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This contribution presents an investigation on the influence of head tracking on the perceived externalization of auditory events using a binaural headphone system. Recordings of individual binaural room impulse responses of a five channel loudspeaker setup in two acoustic different rooms are conducted. Test persons are divided into two groups, while for the first group the listening and synthesized rooms do match (convergence), they do not for the second group (divergence). Moving the head during listening is mandatory and controlled by the test procedure. Perceived externalization of auditory events is used as a quality feature. The analysis of the ratings confirms that head tracking increases perceived externalization. Furthermore, the room divergence effect can be confirmed. Significantly lower externalization is observed if a divergence between the resynthesized and listening room occurs. However, the results clearly show that the benefit of head tracking on externalization does not overcome the room divergence effect.

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Laboratory Reproduction of Binaural Concert Hall Measurements through Individual Headphone Equalization at the Eardrum

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Progress relating measurements to perception of acoustics of all kinds has been stymied by the difficulty of accurately reproducing a room sound in a laboratory. Spatial aliasing above 1000 Hz, where most information in speech and music resides, severely limits the ability of multiple loudspeaker systems to reproduce proximity. We have developed a simple method of equalizing headphones that accurately reproduces the timbre of a frontal sound source at the eardrums. Combining individual headphone playback with Tapio Lokki’s anechoic recordings makes hall research inexpensive, rapid, and accurate. We can easily test the effects of early reflections and other spatial properties. We find the earliest reflections, whether medial or lateral, are almost always detrimental. Examples from real halls will be presented.

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Approaching Immersive 3D Audio Broadcast Streams of Live Performances

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This paper explores the requirements and best practices of recording, mixing, and streaming broadcasts of live music performances in binaural and ambisonics formats. We outline the optimal workflows for incorporating and executing 3D audio streams with existing in-house infrastructure, as determined from our experience gathered testing and broadcasting public concert events in partnership with Moods jazz club in Zurich, Switzerland, and Vienna State Opera in Vienna, Austria. In addition, this paper discusses the current technological barriers for immersive audio content creation and consumption, areas for growth and improvement, and future projections for 3D immersive audio technology.

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Active Vibration Control of Breakup Modes in Loudspeaker Diaphragms

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One of the factors that contribute to the degradation of the sound quality of the loudspeakers are the breakup modes of the membrane since they cause complex directivity patterns, peaks, and deeps in the frequency response. This paper presents an active vibration control simulation applied to a 2D Finite Element model of a loudspeaker loaded by a fluid domain to demonstrate an innovative alternative to reduce the amplitude of the breakup modes of loudspeaker diaphragms, improving substantially the mechanical and acoustical performance. The benefits of the controlled system are demonstrated in terms of the acceleration response of the cone and the acoustic directivity.

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An Acoustic Radiator with Integrated Cavity and Active Control of Surface Vibration

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This paper presents a method to realize an acoustic source for low frequencies with relatively small thickness. A honeycomb plate structure that is open on one side combines the radiating surface and the major part of the air cavity. The vibration of the plate is controlled with a decentralized feedback controller. The fundamental resonance is controlled, as well as higher-order bending modes, while avoiding possible instabilities due to the fluid-structure interaction. The smooth and well defined frequency response enables robust feedforward control for further response equalization. The influence of different actuation principles on the overall system efficiency is compared.

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The Acoustic Design of Minimum Diffraction Coaxial Loudspeakers with Integrated Waveguides

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Complementary to precision microphones, creating an ideal point source monitoring speaker has long been considered the holy grail of loudspeaker design. Coaxial transducers unfortunately typically come with several design compromises, such as adding intermodulation distortion, giving rise to various sources of diffraction, and resulting in somewhat restricted maximum output performance or frequency response. In this paper we review the history of coaxial transducer design, considerations for an ideal point source loudspeaker, discuss the performance of a minimum diffraction coaxial loudspeaker and describe novel designs where the bottlenecks of conventional coaxial transducers have been eliminated. In these, the coaxial element also forms an integral part of a compact, continuous waveguide, thereby further facilitating smooth off-axis dispersion.

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Root Cause Analysis of Rocking Modes in the Nonlinear Domain

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Rocking modes are caused by small imbalances in the distribution of stiffness, mass, and force factor. A measurement technique to determine these root causes, using laser vibrometry, parameter identification, and root causes analysis has been presented in a previous paper. This paper focuses on the application of this technique to examine rocking modes in nonlinear domain. An incremental DC-offset is applied to the loudspeaker to examine changes of the root causes of the rocking throughout the working range of the loudspeaker.

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Nonlinearity of Ported Loudspeaker Enclosures

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This paper presents the results of a computational fluid dynamics analysis of an unlined ported enclosure, focusing on the behavior around the tuning frequency. The work presents results for the amplitude dependence of the behavior and the time development of the sound field. The results indicate that the vortex formation around the port ends has a significant effect already at a relatively low flow velocities, and that the nonlinearity of the port is clearly visible in the acoustical load seen by the driver at the resonance frequency.

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                 Search Results (Displaying 1-10 of 117 matches)
AES - Audio Engineering Society