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Virtual Localization by Blind Persons - July 2012
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Effect of Spatial Location and Presentation Rate on the Reaction to Auditory Displays - July 2012
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Watermark-Aided Pre-Echo Reduction in Low Bit-Rate Audio Coding - June 2012
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- Spatiotemporal Gradient Analysis of Differential Microphone Arrays
- Reproducing Applause-Type Signals with Directional Audio Coding
- Audio Signal Processing Using Graphics Processing Units
- Dynamic Measurement of Transducer Effective Radiation Area
- Spatial Audio: Eighty Years After Blumlein
- Automatic Equalization Using Parametric IIR Filters
- Evaluation of a Multipoint Equalization System Based on Impulse Response Prototype Extraction
- Objective Measurement of Sound Event Localization in Horizontal and Median Planes
- Blu-ray or Downloads for HD Audio Delivery?
- Nonlinear Time-Domain Modeling of Balanced-Armature Receivers
- Perceptually Motivated Signal-Dependent Processing for Sound Reproduction in Reverberant Rooms
- Comparing Sound Radiation from a Loudspeaker with that from a Flexible Spherical Cap on a Rigid Sphere
- Applause Sound Detection
- Comparison of Receiver-Based Concealment and Multiple-Description Coding in an 802.11-Based Wireless Multicast Audio Distribution Network
- Audio in the Age of Digital Networks
- A New Interpretation of Distortion Artifacts in Sweep Measurements
- Evaluation of Mel-Band and MFCC-Based Error Metrics for Correspondence to Discrimination of Spectrally Altered Musical Instrument Sounds
- Analysis of Design Parameters for Crosstalk Cancellation Filters Applied to Different Loudspeaker Configurations
- Visualization and Analysis Tools for Low-Frequency Propagation in a Generalized 3D Acoustic Space
- Audio for Games
- The Loudness War: Do Louder, Hypercompressed Recordings Sell Better?
- A Data Hiding Method for Stereo Audio Signals Using Interchannel Decorrelator Polarity Inversion
- PSST! Product Sound Sketching Tool
- Techniques for Synthetic Reconfiguration of Microphone Arrays
- Weighted-Function-Based Rapid Mapping of Descriptors to Audio Processing Parameters
- Mastering: Art, Perception, Technologies
- Measurement of Turbulent Air Noise Distortion in Loudspeaker Systems
- A Subjective Evaluation of the Minimum Channel Separation for Reproducing Binaural Signals over Loudspeakers
- Toward a Computational Model of Perceived Spaciousness in Recorded Music
- Using Computer Vision Technology to Play Gramophone Records
- Streaming for Broadcasters
- Electrodynamic Transducer Model Incorporating Semi-Inductance and Means for Shorting AC Magnetization
- Using Programmable Graphics Hardware for Acoustics and Audio Rendering
- The Impact of Tone Language and Non-Native Language Listening on Measuring Speech Quality
- A Second-Order Ambisonics Device Using Velocity Transducers
- Whose Head Is it Anyway? Optimizing Binaural Audio
- Classification of Time–Frequency Regions in Stereo Audio
- Reproducing Sound Fields Using MIMO Acoustic Channel Inversion
- Sound Source Signal Parameters in Vehicles for Determining Speech Transmission Index
- A Note on Mathematical Modeling of Power Amplifier/Loudspeaker Nonlinearity in Acoustic Echo Cancelers
- Hear, Hear! Psychoacoustics and Subjective Evaluation
- Perceptually-Motivated Objective Grading of Nonlinear Processing in Virtual-Bass Systems
- Wide-Area Psychoacoustic Correction for Problematic Room-Modes Using Nonlinear Bass Synthesis
- Network Neutral Control over Quality of Service Networks
- Maximum Likelihood Estimation of Loudspeaker Locations from Room Impulse Responses
- The hArtes CarLab: A New Approach to Advanced Algorithms Development for Automotive Audio
- Semantic Audio: Machines Get Clever with Music
- Interactive Teleconferencing Combining Spatial Audio Object Coding and DirAC Technology
- Sparse Frequency-Domain Reverberator
- A Diffractive Study on the Relation between Finite Baffle and Loudspeaker Measurement
- Impulse Response Measurement of Nonlinear Systems: Properties of Existing Techniques and Wide Noise Sequences
- Live Sound: Things to Get Right






