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An Efficient Pipeline for Digital Signal Processing in Interactive Audio

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This paper presents a general-purpose interactive audio pipeline. It supports a set of sound streams and a set of processing algorithms, such that each stream may traverse through any number of processing algorithms in any order, and that control parameters may be changed on the fly. Unique to this system is support for on the fly buffer length changes at any stage of the pipeline, and programmatic changes to control parameters.

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AES - Audio Engineering Society