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Acoustical Simulation for Post-Production

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Conventional methods of audio postproduction involve manually adjusting speaker levels and effect feed levels to achieve a desired spatial sound effect. An alternative approach is presented where the speakers are used to render a full acoustic simulation. An acoustical simulation tool (the SP1) allows the user to animate sources in a virtual acoustical environment to produce the desired effect.

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Permalink: http://www.aes.org/e-lib/browse.cfm?elib=8267

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