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A system has been created for the production of ambisonic surround sound compositions using a client-server architecture. Those calculations requiring processing power and large amounts of disc storage and disc access are relegated to the server, while the client provides an intuitive user interface and limited processing. The server plays the role of a remote surround sound processing engine, which can be utilized by clients. The system has been constructed, and the feasibility of the approach has been evaluated via experimental data.
Author (s): Foss, Richard;
Smith, Adrian;
Affiliation:
Computer Science Department, Rhodes University, Grahamstown, South Africa
(See document for exact affiliation information.)
Publication Date:
1999-03-06
Session subject:
Spatial Sound Reproduction
DOI:
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Foss, Richard; Smith, Adrian; 1999; A Distributed System for the Creation and Delivery of Ambisonic Surround Sound Audio [PDF]; Computer Science Department, Rhodes University, Grahamstown, South Africa; Paper 16-010; Available from: https://aes.org/publications/elibrary-page/?id=8044
Foss, Richard; Smith, Adrian; A Distributed System for the Creation and Delivery of Ambisonic Surround Sound Audio [PDF]; Computer Science Department, Rhodes University, Grahamstown, South Africa; Paper 16-010; 1999 Available: https://aes.org/publications/elibrary-page/?id=8044
@inproceedings{Foss1999a,
title={{A Distributed System for the Creation and Delivery of Ambisonic Surround Sound Audio}},
author={Foss, Richard and Smith, Adrian},
year={1999},
month={mar},
booktitle={Journal of the Audio Engineering Society},
publisher={Paper 16-010; AES Conference: 16th International Conference: Spatial Sound Reproduction; March 1999},
number={16-010},
organization={AES},
}
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