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A Distributed System for the Creation and Delivery of Ambisonic Surround Sound Audio
A system has been created for the production of ambisonic surround sound compositions using a client-server architecture. Those calculations requiring processing power and large amounts of disc storage and disc access are relegated to the server, while the client provides an intuitive user interface and limited processing. The server plays the role of a remote surround sound processing engine, which can be utilized by clients. The system has been constructed, and the feasibility of the approach has been evaluated via experimental data.
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