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Virtual Localization by Blind Persons - July 2012
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Effect of Spatial Location and Presentation Rate on the Reaction to Auditory Displays - July 2012
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Watermark-Aided Pre-Echo Reduction in Low Bit-Rate Audio Coding - June 2012
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Realtime Room Acoustics Using Ambisonics
This paper discusses a two-stage technique for simulating room acoustics. In the first stage an accurate model of the room's acoustical field is generated along with a graphical model of the environment. The second stage uses ambisonics to auralize the rendered sound field in three dimensions in real time.
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