Existing control technology for entertainment electronics is poorly suited to future demands of network-style control and monitoring. Early approaches are characterized by fixed message types and preordained meanings. This paper describes a self-learning protocol that satisfies the OSI model. It will, thus, cope with current forms of equipment and is inherently capable of adapting to new, as yet unimagined, equipment.
https://www.aes.org/e-lib/browse.cfm?elib=7752
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