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The Software Behind Large Digital Mixer

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The environment used to program a large digital console is presented. This console designer's view of the software creation process involves the definition of the required signal and control flow using a graphical environment. Emphasis is placed on the debugging tools provided. The presentation includes a guided tour of the tools as they are used to create a small mixer.

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Permalink: http://www.aes.org/e-lib/browse.cfm?elib=7641

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