AES Store

Journal Forum

Reflecting on Reflections - June 2014

Audibility of a CD-Standard A/DA/A Loop Inserted into High-Resolution Audio Playback - September 2007

Quiet Thoughts on a Deafening Problem - May 2014
1 comment

Access Journal Forum

AES E-Library

Virtual Reality by Sound Reproduction Based on Wave Field Synthesis

The wave field synthesis method is combined with the principle of focusing to generate a sound field that originates from a point in front of the synthesis array of loudspeakers. Simulations and test results are presented to show the potential of the method. Using this principle, an acoustic virtual reality can be obtained which goes far beyond the reproduction of sources that are situated behind the loudspeaker array, especially when the position of the synthesized sources are being altered dynamically as well.

AES Convention: Paper Number:
Publication Date:

Click to purchase paper or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member and would like to subscribe to the E-Library then Join the AES!

This paper costs $20 for non-members, $5 for AES members and is free for E-Library subscribers.

Learn more about the AES E-Library

E-Library Location:

Start a discussion about this paper!

Facebook   Twitter   LinkedIn   Google+   YouTube   RSS News Feeds  
AES - Audio Engineering Society