Synchronized Swept-Sine: Theory, Application, and Implementation - October 2015
Effect of Microphone Number and Positioning on the Average of Frequency Responses in Cinema Calibration - October 2015
The Measurement and Calibration of Sound Reproducing Systems - July 2015
Reproduction of Spatialised Audio in Immersive Environments with Non-Ideal Acoustic Conditions
Immersive environments for teleconferencing, collaborative shared spaces, and entertainment are being investigated at BT Laboratories. Spatial audio is an essential part of this emerging immersive environment technology. Such environments may have non-ideal sound reproduction conditions (loudspeaker positioning, listener placement, or listening room geometry) where wavefront-synthesis techniques, such as ambisonics, will not give listeners the correct audio spatialization. In this paper methods of minipulating spatialized audio are proposed, so that even in nonideal listening environments perceptually compelling spatial audio is produced.
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