Synchronized Swept-Sine: Theory, Application, and Implementation - October 2015
Effect of Microphone Number and Positioning on the Average of Frequency Responses in Cinema Calibration - October 2015
The Measurement and Calibration of Sound Reproducing Systems - July 2015
A 3-D Stereo Processing Tool
Demands for spatial processing are increasing not only in music production, but in the rapidly growing field of virtual reality. A graphical interface has been constructed which allows users to easily manipulate a large number of sources. This approach aims to meet the need for high precision, multi-instrument spatialization without compromising simplicity of operation.
Click to purchase paper or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member and would like to subscribe to the E-Library then Join the AES!
This paper costs $20 for non-members, $5 for AES members and is free for E-Library subscribers.