Clean Audio for TV broadcast: An Object-Based Approach for Hearing-Impaired Viewers - April 2015
Audibility of a CD-Standard A/DA/A Loop Inserted into High-Resolution Audio Playback - September 2007
Sound Board: Food for Thought, Aesthetics in Orchestra Recording - April 2015
Virtual Reality Applications in Mixing Consoles Design
Virtual reality is becoming more and more popular, thanks to the multimedia industry development. Acoustic, visual and tactile virtual environments open-up totally new approaches in mixing consoles design, particularly regarding innovative projects of control surfaces in digital audio mixing consoles. This paper describes the basic features of a virtual reality mixing console and examines the main consequences of its use, both from the manufacturer and the sound engineer point of view.
Click to purchase paper or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member and would like to subscribe to the E-Library then Join the AES!
This paper costs $20 for non-members, $5 for AES members and is free for E-Library subscribers.