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Transfer Function and Subjective Quality of Headphones: Part 2, Subjective Quality Evaluations

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In order to evaluate the subjective quality of different headphones, a real time simulation of transfer functions is achieved by adding filters to a reference headphone. Listening with quick switching from headphone to another one becomes possible, then subjective quality evaluation method is improved. The results obtained with this method are compared with those obtained with real headphones.

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Permalink: http://www.aes.org/e-lib/browse.cfm?elib=6266

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